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In this section various scripts, tools, modifications, server and client files are being developed. 

93 topics in this forum

  1. PKO Lua API Documentation

    • 7 replies
    • 2,483 views
    • 5 replies
    • 2,129 views
    • 9 replies
    • 2,032 views
  2. Pokemon Fairy Pets

    • 10 replies
    • 3,699 views
  3. Designing a server

    • 2 replies
    • 1,488 views
    • 10 replies
    • 2,219 views
  4. Auction NPC

    • 6 replies
    • 2,244 views
  5. Exchanger NPC

    • 2 replies
    • 1,812 views
  6. Boss Respawn NPC 1 2

    • 31 replies
    • 10,383 views
    • 1 reply
    • 1,702 views
    • 10 replies
    • 4,425 views
  7. Roso Base File

    • 2 replies
    • 2,302 views
  8. World Map

    • 2 replies
    • 1,638 views
    • 5 replies
    • 2,897 views
    • 12 replies
    • 2,475 views
    • 122 replies
    • 24,951 views
    • 16 replies
    • 4,275 views
    • 3 replies
    • 6,384 views
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    • VJOSEPHD  »  V3ct0r

      Thank you!
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    • R95  »  V3ct0r

      Hey V3ctor why "Original Password" doesn't show in AccountServer Database when someone registers only the hashed passwords shows...

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      Hey Vector you shared this website https://pkodev.net/topic/5424-pkodevnet-website-for-tales-of-pirates-server/. I have prepared everything! but I don't know how to manage or update the news... can you help me with that?
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    • dragontechi  »  V3ct0r

      Could you verify this video, find the addresses that you comment on in this publication 
       and I modified it up to that point, well, it is taking the resolution, but there is a detail there: the address of the game save. I don't know if you have them to also modify it and make a complete guide with all the addresses. I also wrote a small powershell that gives you the resolution of the hex. inverted to add it to the hex 
       
       
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