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MonkeyCode

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MonkeyCode last won the day on June 12

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About MonkeyCode

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  1. Possibly. But why use the "dead game" as an excuse for poorly thought out systems... That shows zero accountability. Of course, its just my opinion... Don't get offended. The mindset displayed here reminds me of the "only 1 MAC can enter map". The casual player won't be able to bypass it but doesn't mean I can't do it, or others. Anyway, I was talking about the mindset of developers and the consequences it bring. Not how it relates to a bank. If you think the QNA is good. That's OK. There is existing system that does better job in things like this. You can look into the native captcha system.
  2. Yep, I agree its not realistic for the casual player. In software development, and anyone in it, would know that we create things that are robust and exploit free (or at least we know to the best of our knowledge that it cannot be exploit). Its just not acceptable... Unless you want to be fired by your boss and say, "oh we know that but we didnt think anyone would abuse it". It sort of scares me how we (as a community) lack the basic understanding of secure programming and push out things that are potentially exploitable - because we choose to do so and think its OK.
  3. That's good for search-related and approximation testing but I think not so much in this case. This system imo, is unfair to begin with. Players with better connection will obviously see the question first. Players with some programming can automate this. E.G hook the packet function of GMNotice, parse the question and send the answer via manual/ai mapping of questions to answer - or all 4 answers.
  4. OpenGL is not a game engine. It's a graphics library
  5. yo kong its saeed, can u talk to v3ctor about recovering my account lmao

  6. Why? SQL management studio is only a client for the DB Server. If your SSMS and exes can connect to SQL, then it is likely a configuration issue in your php files. Some common configurations I see: (localhost) . .\SQLEXPRESS 127.0.0.1 <User>\SQLEXPRESS AND WATCH OUT FOR THOSE BACK-SLASH
  7. To "market" myself - I will keep this thread up-to-date (diary) on things that I've accomplished with my business partners. This shall come handy for marketing purposes for myself (as a dev who offers business service and guidance) and the additional "exposure" (advertisement) for my partners.
  8. Closed for now. I have 2 pending potential partnership. Re open when I have available slots
  9. Due to time constraints, I am opening up 2 slots. I won't ask for more than 30%, as I plan on long term commitment.
  10. Introduction: I am a developer who have some knowledge in TOP/PKO Development and some understanding of the marketing aspects of it. I want to work with any server for a fraction of the total server's income. Requirements: - the server must be in operation (in other words, I will not work with admins who are in development phase and not yet open) - the server must already have a steady amount of players - the server must already have a decent income What I will bring to the table: - security - automation (build automation, version automation, infrastructure automation, backup automation) - mentoring (mentor other members, provide code feed back) - versioning of the source codes and builds - continuous logging to ensure players are micro-managed (hehe), and server is operational - feature development (C, C++, Lua) - quality assurance and testing What I wont do: - admin (logging into production server) - engage with players - log into the game - advertise your server - 3D-related (modeling, animations, upgrading game engine) - Web related (I do not touch deprecated PKOSITE written 50 years ago) Other: - The pay out should be bi-weekly - I have the rights to terminate myself at any given time - You have the rights to terminate me at any given time - Any codes that I contribute is YOURS and all ownership belongs to the server - Any miss payout is an automatic termination - I will work according to my own schedule but finish all task within a bi-weekly sprint - I am not selling you codes, I am not part of the team, I am aiding your journey to success
  11. @Fritt @Maridyri @xiaoyuyu321 Thanks for contributing. ( I get so dam annoyed when first thing "developers" do is open a SHOP and start selling codes - E.G. Copy-paste some codes in CO files, rename some variable and put it into their "Sell List" ). If you guys want, I can open a repository because this is going no where without a repo, and these bug list deserves their dedicated tickets.
  12. MonkeyCode

    [0.1.0] topCMS

    Bump - really cool.
  13. This requires source level edits (GameServer) at the State handling upon entering maps. Some state do not persist, others get saved into DB.
  14. Yep, this is the missing thing in common. AKA item deleveler.
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