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Everything posted by Shako
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The two types of login, character and game have different memory addresses. That's why.
- 14 replies
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- server
- monitoring
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(and 4 more)
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Stay Online To Win / Giveaway Event Script Request (SOLVED)
Shako replied to Faller's topic in Questions & Help
I could help you through teamviewer later, if you don't know how to work with these files. But, I didn't load them as an extension, I selected a few and integrated them into my own scripts. -
Stay Online To Win / Giveaway Event Script Request (SOLVED)
Shako replied to Faller's topic in Questions & Help
It would help save gameserver memory. -
Stay Online To Win / Giveaway Event Script Request (SOLVED)
Shako replied to Faller's topic in Questions & Help
@Faller -
ItemRefineInfo.bin (decompile and edit) exact parameters for each gem, color, etc are not known (at least, by me!)
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Stay Online To Win / Giveaway Event Script Request (SOLVED)
Shako replied to Faller's topic in Questions & Help
@Faller I advise to put these into KONG's Player_Timer instead. for the errors, you must post us the lua_err related to this script. -
It might be because the current user connected to TradeDB does not have permissions to modify the tables of the TradeDB. If you have already given the TradeDB user permissions, maybe try restarting the server, or restart MSSQL Server Service through Server Manager.
- 84 replies
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- 1
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- IGS
- InGameShop
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If the area is not blocked they will still be able to move there.
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Yes, you can use yammi. edit the block, then save .blk file.
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@BeatsByDr.Dre the problem is with server side .blk files.
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@Rinor now, your configurations are correct. I think the white page is from PHP version incompatibility or broken website files.
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might work, but I think this is the same as localhost.
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try your static (server) ip.
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https://ufile.io/28414 then you can load it with: dofile(GetResPath("script/extension/hook.lua")) or any path of your choice. EDIT: ufile.io seems to rename the script. please rename it back to Hook.lua!
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Thor Patcher works fine
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Hello guys! I'm just wondering if there is a function to get a player's map name. for example, local map_name = GetChaMapName ( role ) gets the player's map name, in this case , garner2 but I'm looking for the one that makes it return as "Chaos Argent".
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@V3ct0r will this be available for english servers too?
- 22 replies
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- мониторинг
- реклама
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For people who may want to access this archive without your computer at hand. https://serverdev-archive.pko.host - Older https://serverdev-archive2.pko.host - Newer Credits to @Спейсио Brought to you by PKO.host I don't know if its violating anything to host it online, but if it is, please tell me! I can remove it. ShaKo @V3ct0r should I make a seperate post? do you want to post this somewhere for people to easily access?
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@Lucky Nice! I will try to use this map one day.
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So that the fairy bag can be full, its okay, but the temporary bag can be used for things such as maze rewards.
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Yes, the version I made uses handlechat to confirm the captcha.
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Well, the storage is like a workaround I guess.
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If so, i would still like to know the address! In older files, I guess you can use a non-executable version of Captcha through LUA.