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Content Count
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Everything posted by FapFap
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ver 1.36 /38 or 2.x?
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Still showing me the error up there. "cannot open file ../lib/CaLua.dll"
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@Angelix @KONG i managed to fix the other errors, but somehow this one is showing, i already have the CaLua.dll on the folder.. edit: lua50 and lualib builds succesfull, expect CaLua only showing that error
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@Angelix i did at and at CaLua/Libs it says "Delete them & Restore again" won't work with any
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@Angelix out of ur topic: while you complied exes & libs, was there any missing file?
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I'm having a problem while building AccountServer (I already complied from common files etc..)
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I already did, but its showing the error that i posted here
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Could someone send me DW 3 / 4 Map files - Client & Server Side!
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I made an Exchanger NPC and im having such error at lua_err.txt [06-14 17:30:43]resource/script/MisSdk/NpcSdk.lua:173: attempt to index local `exchangeData' (a nil value) Exchanger NPC Script: function exch_1 () Talk( 1, "Exchanger: Hi, welcome! How can I help you?" ) Text( 1, "Exchange Item", SendExchangeXData) Text( 1, "Nothing...",CloseTalk ) InitExchangeX() ExchangeDataX( 7505 , 300 , 7591 , 1 , 1) end NpcSdk.lua Function: function SendExchangeXData( character, npc, exchangeData ) local packet = GetPacket() WriteCmd( packet, CMD_MC_EXCHANGEDATA ) local npcid = GetCharID( npc ) WriteDword( packet, npcid ) if exchangeData.count ~= nil then WriteWord( packet, exchangeData.count ) for n = 1, exchangeData.count, 1 do WriteWord( packet, exchangeData.srcid[n] ) WriteWord( packet, exchangeData.srcnum[n] ) WriteWord( packet, exchangeData.tarid[n] ) WriteWord( packet, exchangeData.tarnum[n] ) end else WriteWord( packet, 0 ) end SendPacket( character, packet ); end Error shows at SystemNotice after clicking "Exchange Item"
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The Map Timer that shows If Map like Chaos Argent is Open or Closed? If so then check Mega Archive, almost every website there has that PHP Script.
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@1g0rS1lv4 Sadly no, thats why i posted after i saw @KONG that said to post exploits so we can fix & share for public, still waiting tho.
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1.36 DLL is bug, it wont register lua functions, it only loads the dll on top of gameserver.. ( tried it in clean and custom gameservers 1.36 ) 1.38 works fine and registers lua functions.. could you check the 1.36 one?
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@patrick13 nice work it looks better on unreal
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Wrong Section. @V3ct0r
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@KONG you can share the fix for the systemnotice & others? Also i found out that some people using this exploit aswell: Changing Birth Map to a map with big letters = GameServer Crash Also another similar one is done but its while teleporting character through Teleporter npc. Other: Flooding gateserver with Connections = Won't allow other players to connect & causes lag You have any ideas on these? ty
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Just check attr's after player is created and change to 5 at AttrCalculate.lua Nope.
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@1g0rS1lv4 Theres another exploit to crash ur GameServer, which are being used from some kiddies out there. Changing Birth Map to a Map with big letters = GS Crash! Another one is done while Teleporting through NPC Teleporter. So far i know this two only & i talked about this with ROSO Owner "Derick" who had such problem tho, try make a DUMP File and check it out and share on forum and i hope as some of Known Devs already said on another topic that "if you share the problem they can help fix for the public"
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You won't be able to complie client with the missing files since they MISSING - "Deleted" - "Not Shared"...
- 66 replies
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- community source
- src
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@Riddler01 I kinda accept the fact the the source aint shared completly.
- 66 replies
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- community source
- src
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Stats appear, just edit the COLOR of fonts from DEFAULT_WHITE to COLOR_WHITE and will work fine