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Brothers

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Everything posted by Brothers

  1. Have you tried it? If not, i rather recommend you to try first. I dont have too much experience, so i cant read errors quickly.
  2. I think what you want is very difficult. You want to start with lv 75 equipments with +15 gems? And later wanna exchange it to lv 80 equipments with +10 gems?
  3. Yea, i 3 times checked again and again, and it worked. Thank u
  4. Theres a problem, you delete all the skills, so also the rebirth skills. I updated your list with lv 2 rebirth skills for rebirth 2 (I have no rebirth 3 in my scripts yet) function GetChaName1_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=1 then SystemNotice( role ,"Only Lance Can Become Crusader") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,9 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_WYZ AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end -------------------------------重生为巨剑 function GetChaName2_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=2 then SystemNotice( role ,"Only Carsise Can Become Champion") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,8 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_BSJ AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end -------------------------------重生为航海士 function GetChaName3_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=1 and cha_type~=3 and cha_type~=4 then SystemNotice( role ,"Only Lance, Phyllis and Ami Can Become Voyager") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,16 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_CYN AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end -------------------------------重生为狙击手 function GetChaName4_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=1 and cha_type~=3 then SystemNotice( role ,"Only Lance and Phyllis Can Become Sharpshooter") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,12 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_HLP AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end -------------------------------重生为圣职者 function GetChaName5_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=3 and cha_type~=4 then SystemNotice( role ,"Only Phyllis and Ami Can Become Cleric") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,13 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_SSSP AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end -------------------------------重生为封印师 function GetChaName6_born2 ( role,npc ) local cha_type = GetChaTypeID ( role ) if cha_type~=3 and cha_type~=4 then SystemNotice( role ,"Only Phyllis and Ami Can Become Seal Master") return end local check=GetChaName_born2 ( role ) if check==0 then SystemNotice( role ,"Requirements Do Not Meet") return end local cha_job = GetChaAttr( role , ATTR_JOB ) --SetChaAttr(role, ATTR_JOB ,14 ) GiveItem_chibang2 ( role ) --翅膀 local sk_add = SK_SSSP AddChaSkill ( role , sk_add , 2 , 1 , 0 ) SetChaAttrI(role, ATTR_CSAILEXP , 10000) RefreshCha ( role ) end function GiveItem_chibang2 ( role ) local cha_type = GetChaTypeID ( role ) if cha_type==1 then GiveItem( role , 0 , 136 , 1 , 4 ) elseif cha_type==2 then GiveItem( role , 0 , 139 , 1 , 4 ) elseif cha_type==3 then GiveItem( role , 0 , 129 , 1 , 4 ) elseif cha_type==4 then GiveItem( role , 0 , 132 , 1 , 4 ) end end
  5. Its all about these lines [Source of RB2] local cha_skill_num=GetChaAttr(role, ATTR_TP ) local clear_skill_num=ClearFightSkill(role) cha_skill_num=cha_skill_num+clear_skill_num SetChaAttr(role, ATTR_TP ,cha_skill_num ) local ap = GetChaAttr( role , ATTR_AP ) local cha_str = GetChaAttr(role, ATTR_BSTR ) local cha_dex = GetChaAttr(role, ATTR_BDEX ) local cha_agi = GetChaAttr(role, ATTR_BAGI ) local cha_con = GetChaAttr(role, ATTR_BCON ) local cha_sta = GetChaAttr(role, ATTR_BSTA ) ap=ap+cha_str+cha_dex+cha_agi+cha_con+cha_sta-75 SetChaAttr(role, ATTR_BSTR ,15 ) SyncChar(role,12) SetChaAttr(role, ATTR_BDEX ,15 ) SyncChar(role,12) SetChaAttr(role, ATTR_BAGI ,15 ) SyncChar(role,12) SetChaAttr(role, ATTR_BCON,15 ) SyncChar(role,12) SetChaAttr(role, ATTR_BSTA,15 ) SyncChar(role,12) SetChaAttr(role , ATTR_AP,ap ) SyncChar(role,12) AddSailExp(role, npc , 1 , 1 ) local sk_add = SK_ZSSL AddChaSkill ( role , sk_add , 2 , 2 , 0 ) PlayEffect( npc, 361 ) Notice("Extreme celebration "..cha_name.." 2nd Rebirth successful. Blessing from the whole server "..cha_name.." Hope you have a safe journey and everything goes your way!") return 1 end I guess this line steals your stats points: ap=ap+cha_str+cha_dex+cha_agi+cha_con+cha_sta-75
  6. Yea, but i get an error because my script doenst know the way the stone looks like = x2013 everytime i open game server, it gives error about the Revive Stone
  7. Hey guys, i dont have the 2nd rebirth stone in my iteminfo.txt... Its probably ID 5765, Revive Stone , asking if someone can copy the full line out of the iteminfo? Thank you!
  8. That sounds very great! Here, im for 2 years trying to create a top server, then stop, then restart, then stop. I dont bother, cause its just nostalgia and fun. I have no experience in computer stuff, but its fun to have a thought about how to run a server, and just try. Perhaps in the future when im happy, i will try to open it.
  9. Your welcome! What keeps you here? Loving the community or? Perhaps diff channel for this haha
  10. Ah oke, thanks for your replys! I changed item to auto rations, guess everyone will have that one in inventory
  11. Btw, your facebook link aint working ;3
  12. Ah oke, thanks! Is it also avaible to delete this line, so you just can fuse kylin to any appereal and keep the kylin effect?
  13. Ah, because it says local item = CheckBagItem(role,7008) -- Item required to be in your inventory if fused. Well, my iteminfo goes to 5999, does it mean i have to make an item to 7008? @Dan
  14. Thanks for your reply! Ah, yea i always edit it in client files and most of time i have luck, well, now i dont. I have no idea how to do it in server side, so i downloaded extern bin compiler and worked aswell. Thanks for your reply, means a lot to see a response from you
  15. Hi guys, short question. I just cant see the fix atm. I have changed the required level of the Ice Sealed Blade of Enigma to level 35 on iteminfo.txt. Deleted iteminfo.bin and created new one in game client. Both files copied to server files. In my NPC and in inventory the weapon says its for level 35. But i can only wear it when im at level 65+, so somewhere it didnt change. What do i miss?
  16. @mkhzaleh @V3ct0r Hey guys, Do you also think its avaible when someone choose his first rebirth, choosing class and earn fully skills?
  17. Can you please explain this to me? I didnt find this info above, so i might have to add this somewhere into my files?
  18. But does this helps function CheckItem_Nianshou? I guess i just have to make that work. Im not sure, but i think SkySet is differend function, but same thing?
  19. Thanks for the quick response! I use clean files, so i bet its not there yet. Do i have to create this in function?
  20. I follow all your steps, but after appereal fusion, effect of normal kylin set is still gone. These steps were done by what u said: Find "function CheckItem_Nianshou ( role )" and changed... Next, we apply this into the attacking parameters. Find "function Skill_Melee_End ( ATKER , DEFER , sklv )" in Resource\script\calculate\skilleffect.lua This one is for "Normal melee's" Non-range.It will check for "Check_Nianshou" which we will call from functions.lua to identify the callin Check.. Now we go find the "Range" melee, which applies for Sharpshooters, or range classes. function Skill_Range_End ( ATKER , DEFER , sklv )" Same application here. check check,,,
  21. Your website looks great! GG!
  22. You can throw away this reaction. I found an error, but its gone
  23. hello all. Ive been playing servers, where you have a non exp card. Also, a server, where you have to kill special mobs, to gain experience after lv 100. I wonder, is there an option, i can turn of gaining experience by any mobs, so i can work with cards? Like lv 55 card? - Ivy
  24. I've been out for couple of months here, does it works on any client / server files, or do you recommend any?
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