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flamyman1412 last won the day on October 10 2018
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Hi Please tell me where to set up 2 select channel on the client.
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Hi Please tell me where to set up 2 servers on the client.
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Thankyou
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flamyman1412 started following 60 FPS add on for sale, How to Make 2 Servers, Selling Weapons apps, Pets, effects, mobs and and 2 others
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Hi how to make 2 server 2 DB in 1 VPS 1 Client thank you verymuch
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https://drive.google.com/file/d/1GWCndBftx9P_hwlRT-JlKxCom6XFHS5q/view?usp=sharing
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- pkodev.mod.loader
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I can't find it I don't have C++ proficiency.
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Selling Weapons apps, Pets, effects, mobs
flamyman1412 replied to Kovu's topic in Paid services & Requests
Good seller, quality work, everything is beautiful. -
Do I need to find this number for my Client? #Build timestamp: 1259921080 const unsigned int CHeadSay__Render = 0x00470690; const unsigned int CGameScene___pMainCha = 0x0067052C; // Game.exe 0 (1222073761) namespace GAME_13X_0 { // void CHeadSay::Render(D3DXVECTOR3& pos) const unsigned int CHeadSay__Render = 0x00470690; // CCharacter* CGameScene::_pMainCha const unsigned int CGameScene___pMainCha = 0x0067052C; }
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I've tried searching but can't find it.
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I added your friend
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Can I talk to you on discord?
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I only have clients Can I customize it to have 60FPS?
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My game doesn't have Build src, can I customize it to make 60fps?
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i can fix it But after installing the mod it doesn't show the effect of the mod. [pkodev.mod.loader] ----------------------------------------------- [pkodev.mod.loader] PKOdev.NET mod loader ver. 1.2 by V3ct0r [pkodev.mod.loader] ----------------------------------------------- [pkodev.mod.loader] Detected .exe file: 'Game.exe 1.3x (ID: 0)'. [pkodev.mod.loader] Searching mods in 'mods' directory . . . [pkodev.mod.loader] Done! (2) mods found out: +----+--------------------------------+----------+----------------+ | # | Mod | Version | Author | +----+--------------------------------+----------+----------------+ | 1.| pkodev.mod.cooldown | 1.0 | V3ct0r | | 2.| pkodev.mod.namelevel | 1.0 | V3ct0r | +----+--------------------------------+----------+----------------+ [pkodev.mod.loader] Launching mods . . . [pkodev.mod.loader] All mods launched!
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Can you help guide me? why can't it find I'm using the same job file in the build, but I'm getting an error like this.