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Shako

Auto-Mute function

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Has there been a development that you can mute people through scripts?

 

If so, please post below.

 

 

Edited by Shako

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4 hours ago, Shako said:

@Foxseiz , @V1tor what command would do this? 

I'm not quite sure you have to test it, try:

USE GameDB UPDATE character SET estoptime=time WHERE cha_name='chaname';

I'm not sure because 'estop' might be required to be edited too.

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В 14.08.2016 в 13:52, V1tor сказал:

Foxseiz is right, or you can also use wrexor's lib to execute queries from lua.

I think it will not work. Because character have to reconnect to apply mute


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24 minutes ago, V3ct0r said:

I think it will not work. Because character have to reconnect to apply mute

Well, then you can kick him.

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3 hours ago, V1tor said:

Well, then you can kick him.

that can be unfair if the player where at som instance, like fc/ds/dw/ca ...

 

is there a native lua way to wrote process memory? type casting like C or anything like that?


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23 hours ago, Totoka said:

that can be unfair if the player where at som instance, like fc/ds/dw/ca ...

 

is there a native lua way to wrote process memory? type casting like C or anything like that?

There is. Exchange existing lua to luaJIT and use FFI

Or you can just Enable loading 3rd party libs, and compile luaffi for lua 5.0 that GameServer uses.

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