Shako 97 Report post Posted August 13, 2016 (edited) Has there been a development that you can mute people through scripts? If so, please post below. Edited August 13, 2016 by Shako Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
Foxseiz 138 Report post Posted August 14, 2016 I believe that can be done using @V3ct0r's modified groupserver. Quote Share this post Link to post Share on other sites
Guest Report post Posted August 14, 2016 Foxseiz is right, or you can also use wrexor's lib to execute queries from lua. Quote Share this post Link to post Share on other sites
Shako 97 Report post Posted August 16, 2016 @Foxseiz , @V1tor what command would do this? Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
Guest Report post Posted August 16, 2016 4 hours ago, Shako said: @Foxseiz , @V1tor what command would do this? I'm not quite sure you have to test it, try: USE GameDB UPDATE character SET estoptime=time WHERE cha_name='chaname'; I'm not sure because 'estop' might be required to be edited too. Quote Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted August 21, 2016 В 14.08.2016 в 13:52, V1tor сказал: Foxseiz is right, or you can also use wrexor's lib to execute queries from lua. I think it will not work. Because character have to reconnect to apply mute Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
Guest Report post Posted August 21, 2016 24 minutes ago, V3ct0r said: I think it will not work. Because character have to reconnect to apply mute Well, then you can kick him. Quote Share this post Link to post Share on other sites
kLabMouse 7 Report post Posted August 21, 2016 there is so called ESTOP functionality Quote Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 21, 2016 3 hours ago, V1tor said: Well, then you can kick him. that can be unfair if the player where at som instance, like fc/ds/dw/ca ... is there a native lua way to wrote process memory? type casting like C or anything like that? Quote Discord: andresc Share this post Link to post Share on other sites
kLabMouse 7 Report post Posted August 22, 2016 23 hours ago, Totoka said: that can be unfair if the player where at som instance, like fc/ds/dw/ca ... is there a native lua way to wrote process memory? type casting like C or anything like that? There is. Exchange existing lua to luaJIT and use FFI Or you can just Enable loading 3rd party libs, and compile luaffi for lua 5.0 that GameServer uses. Quote Share this post Link to post Share on other sites