Nobre 38 Report post Posted January 22, 2017 just some stuff you can do by changing the look field in the database Quote Share this post Link to post Share on other sites
Nobre 38 Report post Posted January 22, 2017 the moment you realized you have gotten too far? @V3ct0r How can the Prehistoric Giant Octopus wear uns 45 SM? @Jap can i have a meme about, i fucking wear BD hearts LOL Top logic tower uses boots never seen this Iron golem ID 212 Quote Share this post Link to post Share on other sites
Eviles 179 Report post Posted January 22, 2017 You can do nothing. This will certainly overload our dear forum, Stop it! 4 Quote Share this post Link to post Share on other sites
MonkeyCode 453 Report post Posted January 23, 2017 @Nobre For example: monster ID of Krakan/Prehistoric Giant Octopus is 0796, and so is Robe of Abraxas in iteminfo. Packets are being sent to client to display look data, that is why you see the item that corresponds to the monsters ID. You can't drag it out of equipment slot, because it's not an item object, just an id for client visuals. Quote Share this post Link to post Share on other sites
Nobre 38 Report post Posted January 23, 2017 @KONG That makes sence, death and atack animations work correclty but you cant target mobs or players, probably nothing we could do unless we changed most of the gameserver.exe Quote Share this post Link to post Share on other sites
Vasil 71 Report post Posted January 23, 2017 1 hour ago, Nobre said: @KONG That makes sence, death and atack animations work correclty but you cant target mobs or players, probably nothing we could do unless we changed most of the gameserver.exe transformcha function should do the job. Quote Share this post Link to post Share on other sites