wizel1
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Everything posted by wizel1
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where can get working building client?
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you have other files? build is fail because not have the rest of file, and is differents from corsair release maybe can upload gameserver src?
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@XObedient can you upload a character.cpp and character.h that have its? is fail for build or @Rinor can you put fix version here?
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yes or either get work client for some reason yagura goat billie luno have working client some odd reason...
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anyone know how can keep pixel of an image good looking while still reduce size? like a 500x500 and then into 32x32 but still have same pixe quality with no blur?
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any have solution for pass illegal birth?
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difference between this topic top 2 files and your PKO II files? and client?
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have top 2 client?
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@GOAT have any updates?
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was wrong here? anyone know, the item work perfect. but this keep show in error is because it is duplicate and saying same thing? if so how can fix so remove from lua_err
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I look for somethingv diff want prevent from using same item twice not cool down
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any know how can prevent item usage again if already used? example: i want use roll and i accidently use it again it waste item i want prevent accident use so if use roll cannot use again until time up and display (you already use roll, please wait)
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what is purpose of this? i do not see a point here except make a subname.
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need change to BickerNoticeNotCrashed? BickerNotice(role,"potion is on cooldown wait!!! "..cooldown.." second(s) to use again!!!") vs BickerNoticeNotCrashed(role,"potion is on cooldown wait!!! "..cooldown.." second(s) to use again!!!")
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where put this?
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thresh hold is 200? for break gameserver
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for whats is use? if player many char too long then bickernotice "Message too long" ? = deny of request?
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what such u mean of notification? local chat or ?
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pls release for 1.36 if bug exist there too
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was problem i see many have is with stall clone or dupe? also a gameserver crash from exploit is this exploit this problem?
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is problem with 1.36?
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i must set maintenance = true then when i want restart, for kick all im type in local chat &lua maintenance=true ? will players have access to that?
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any automatic system? examples: i want to restart or if server disconnect then kick all before closing
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I know that but am looking for other way like make sure all log out before I close or if server disconnect randomly how make sure no dupe/clone or rollback