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Angelix

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Posts posted by Angelix


  1. I think @Mii or me mentioned this issue (or somewhat related) before on another thread. Once you start getting DDoS'd, Contabo's mitigation is completely shutting off the network to the VPS, where not even you would be able to access through remote desktop connection. OVH's mitigation is sending those packets to one of their own servers so you don't get affected.

    • Like 2

  2. 2 minutes ago, Faller said:

     Hello, @Angelix, thanks for the info!
    It was teleporting players every 1 minute, so something was wrong... hehehhe

    Well, I've just turned it off, it's not being necessary anymore though. :)

    Saeed's anti-duping is just to fix duping with multiple Game Servers, right? So it's pretty much useless if you're using 1x GS.

    It's not full proof, some testing was done and you can have clones without it being detected.

    • Like 1

  3. 8 minutes ago, Faller said:

    Well, after some tests in my live server, I've concluded that the anti-duping system needs to be disabled when you're using just 1 GS.
    It's acting crazy, it will simply teleport players out of maps thinking they're clones.

    It does that whether you're using one or multiple game servers. I use multiple game servers and still get disconnected when trying to teleport from one map to another from time to time.

    • Like 1

  4. 8 hours ago, ibrahimelmourchidi said:

    nice Guid good job 

     

    i have aquestion  i hope some one can help me 

     

    my question is how to make a quest to give the players IGS crystals as a Prize

    You can't by default. You have to modify your GameServer and/or use LuaSQL to update your database and also register a new function onto mission functions.

    • Like 1

    1. EXP effect is determined on function ShareTeamExp (I guess it's called like that, located on exp_and_level.lua).
    2. Yes, just change statetime to math.random(X, Y). Values must be in seconds.
    3. Yes, by using serialize functions table.save and table.load.

  5. 3 hours ago, Studweiser21 said:

    @Angelix I just want to thank you for the very helpful guide. Between referencing your guide, and working with known quests, I was able to play with some variables and conditions to get where I wanted to. I had an idea though when I was working in a Story quest, and remembered that there are monsters that drop items when you are in a quest, essentially quest items, and with that thought, I wondered if you had explored this and had any insight? The quest I'm referring to is "Food for the Navy". It requires 3 items, but you'll notice that two of the items show up in blue text, and only drop when you have the quest. There are more quests that have this same thing, but I couldn't find the tie between the quest, and the iteminfo and how it decided when a character was on the appropriate mission!

     

     

     

    It's not decided on ItemInfo.txt, it's decided on CharacterInfo.txt, it has a special column for quest drops and their rates.

     


  6. 9 hours ago, FapFap said:

    Can someone share it ? i managed to make it work but im having a problem with Love Line skill that it doesnt tele you to the Partner in party... anyone can help or share?

    Take into consideration that "Love Line" skill requires both player to be within the same GameServer to work as far as I know.

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