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Content Count
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Joined
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Days Won
68
Posts posted by Angelix
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I can help you via TeamViewer if you like. Just send me a PM through discord!
Discord: Angelix#2836 -
Yes, just look on all files where "garner2" is mentioned and add your map there.
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4 hours ago, Vang said:Edit: Fixed.
For future reference (for other members), the message is kinda clear, you need to get the second generation fairy from a marriage or remove that check on functions.
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I think @Mii or me mentioned this issue (or somewhat related) before on another thread. Once you start getting DDoS'd, Contabo's mitigation is completely shutting off the network to the VPS, where not even you would be able to access through remote desktop connection. OVH's mitigation is sending those packets to one of their own servers so you don't get affected.
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Just by hexing, yes.
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Even if you hex Game, I think there's several things within GameServer not allowing more ID than the original amount. This was discussed on some threads before as well.
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2 minutes ago, Faller said:Hello, @Angelix, thanks for the info!
It was teleporting players every 1 minute, so something was wrong... hehehheWell, I've just turned it off, it's not being necessary anymore though.
Saeed's anti-duping is just to fix duping with multiple Game Servers, right? So it's pretty much useless if you're using 1x GS.
It's not full proof, some testing was done and you can have clones without it being detected.
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8 minutes ago, Faller said:Well, after some tests in my live server, I've concluded that the anti-duping system needs to be disabled when you're using just 1 GS.
It's acting crazy, it will simply teleport players out of maps thinking they're clones.It does that whether you're using one or multiple game servers. I use multiple game servers and still get disconnected when trying to teleport from one map to another from time to time.
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Please remember that PKO is using custom exes, so maybe they changed the encoding. Best bet is that you'll have to compile using their client if they haven't removed the compiling function.
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8 hours ago, ibrahimelmourchidi said:nice Guid good job
i have aquestion i hope some one can help me
my question is how to make a quest to give the players IGS crystals as a Prize
You can't by default. You have to modify your GameServer and/or use LuaSQL to update your database and also register a new function onto mission functions.
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Also the coordinates on birth_conf.lua need to be valid, you can't send a player to non-existing coordinates on a map.
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3 hours ago, Guardian said:Bump
There is time until tomorrow ( 10/20 ), then I will choose between the ones that sent PM.What if the server is not up yet? It will be up within a week.
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- EXP effect is determined on function ShareTeamExp (I guess it's called like that, located on exp_and_level.lua).
- Yes, just change statetime to math.random(X, Y). Values must be in seconds.
- Yes, by using serialize functions table.save and table.load.
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3 hours ago, Studweiser21 said:@Angelix I just want to thank you for the very helpful guide. Between referencing your guide, and working with known quests, I was able to play with some variables and conditions to get where I wanted to. I had an idea though when I was working in a Story quest, and remembered that there are monsters that drop items when you are in a quest, essentially quest items, and with that thought, I wondered if you had explored this and had any insight? The quest I'm referring to is "Food for the Navy". It requires 3 items, but you'll notice that two of the items show up in blue text, and only drop when you have the quest. There are more quests that have this same thing, but I couldn't find the tie between the quest, and the iteminfo and how it decided when a character was on the appropriate mission!
It's not decided on ItemInfo.txt, it's decided on CharacterInfo.txt, it has a special column for quest drops and their rates.
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There is, by hexing GameServer. The issue is, they have to maintain the same length, for example "addexp" -> "givexp".
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Uhm, AFAIK, "Love Line" doesn't add stats.
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9 hours ago, FapFap said:Can someone share it ? i managed to make it work but im having a problem with Love Line skill that it doesnt tele you to the Partner in party... anyone can help or share?
Take into consideration that "Love Line" skill requires both player to be within the same GameServer to work as far as I know.
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Contabo is providing cheaper VPS. 12GB, 4 cores, 300GD SSD for $17 USD I believe.
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3 hours ago, Ecstasy said:I was told by KONG that this doesn't work
The guide provided by Vector does work, although not for what you want.
That guide lets you fused equipment above 5K ID into apparels and use apparels of any ID. It doesn't have to do anything about working 110%.
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22 hours ago, Ecstasy said:Problem solved, Thanks to @DangThao reads (Class,Skill Lvl) e.g : 13,10; define ; = and
Didn't I say that? Look.
On 7/31/2017 at 6:24 PM, Angelix said:As far as I remember, it doesn't read numbers like that. It reads them like "X,Y;X,Y;X,Y". "X" being the class, while "Y" being the maximum level that skill can reach on that class
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8 hours ago, xxcmbxx said:make one for each class ?
That'd be a waste of lines on skillinfo.txt though.
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You were using the wrong data set. When trying to decompile with Gemini, you have to also choose the type of file according to the file you're decompiling.
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As far as I remember, it doesn't read numbers like that. It reads them like "X,Y;X,Y;X,Y". "X" being the class, while "Y" being the maximum level that skill can reach on that class.
PKO 2.4 Server Source Code [VS2017]
in Server Files
Posted · Report reply
Yes please, if you can also do client, it would be highly appreciated! Thanks for this as well.