Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 11/09/2021 in all areas

  1. 1 point
    working on new things for weapons glows
  2. 1 point
    Those who download and test, use at your own risk. The user seems like a new account. Also @XQLove If possible provide a video of demonstration and possibly a virus scan.
  3. 1 point
    This newly added monster info view is richer and more powerful
  4. 1 point
    SynLook is already there in almost all faiy.lua functions, but nothing was changed on server side. When I compile the clean CO client from this forum, the fairy level is incorrect (becomes 0). When I use the precompiled CO executables, the fairy level is correctly shown. The only thing which I changed was the client executable in the system folder. Update I found the fix, the sourcecode was wrong after all: //nLevel= pGrid.GetAttr(ITEMATTR_VAL_STR) + pGrid.GetAttr(ITEMATTR_VAL_AGI) + pGrid.GetAttr(ITEMATTR_VAL_DEX) + pGrid.GetAttr(ITEMATTR_VAL_CON) + pGrid.GetAttr(ITEMATTR_VAL_STA); int nLevel= pGrid.GetInstAttr(ITEMATTR_VAL_STR) + pGrid.GetInstAttr(ITEMATTR_VAL_AGI) + pGrid.GetInstAttr(ITEMATTR_VAL_DEX) + pGrid.GetInstAttr(ITEMATTR_VAL_CON) + pGrid.GetInstAttr(ITEMATTR_VAL_STA);
  5. 1 point
    Here is fix for the mount animation which you can put in the client. I dont ask money for code, here to help
  6. 1 point
    Still working! Thanks =)
  7. 1 point
    Hi, @LuciferMorningStar You can use Resource Hacker to change the icon. Check this guide:
  • Newsletter

    Want to keep up to date with all our latest news and information?
    Sign Up
×
×
  • Create New...