OnlineItemEvent(role, now_tick)
function OnlineItemEvent(Player, Tick)
local Minutes = 0
local Hours = 1
local Time = (Minutes * 60) + (Hours * 60 * 60)
local EventItems = {}
EventItems[1] = {ID = 0, Quantity = 1}
if math.mod(Tick, Time) == 0 and Tick > 0 then
local Random = math.random(1, table.getn(EventItems))
GiveItem(Player, 0, EventItems[Random].ID, EventItems[Random].Quantity, 4)
BickerNotice(Player, "Congratulations, for being online "..Hours.." hours and "..Minutes.." minutes, you've received "..EventItems[Random].Quantity.."x "..GetItemName(EventItems[Random].ID)..", enjoy!")
end
end
By the way, I don't think this should go here, maybe in "Releases".