Wilhelm 7 Report post Posted July 15, 2016 (edited) Hello fellow comrades, I hope you can enlighten me about some of my doubts. The situation is the following: Let's suppose one wants to create a big map, let's say 3072x3072 (about 75% the size of Ascaron/DB/MO). This map would contain three big islands, three main cities and a few other small isles (basically a shrunken version of MO, DB and Ascaron in one map). I know it would take a hell lot of work and time, but we're just supposing here, right? Well... Here's the doubt: Is there any max number of objects that one can fit in a custom map? Is the size of the map's file something to worry about? Or could there be any other complications in the process and after it? One simply could make three different maps (regions) to make it easier, but that's not the point here. I'm making these questions because in one of my older maps I had some issues with placing objects. The case was the following: I had made a map with dimensions of 2048x2048, It had 5 isles, check them bellow: Spoiler I had completed placing objects in Druantia Grove, Hrólfrhold, and Tortuga Loch. When I started placing them in Beolfag Mines, they used to disappear as soon as I left the screen, and a message error appeared (I won't remember its content since it's been 2 years). In that time the problem seemed to occur only bellow a "x" line tho, so I had discarded the possibility of being a problem related to a max number of objects allowed in a map. I hope you guys can enlighten me more about my concerns. And I wish all a great weekend. Thanks in advance. Edited July 15, 2016 by Wilhelm 1 Quote Share this post Link to post Share on other sites
Guest Report post Posted July 15, 2016 I was working on a map with a size of 4000x4000 (or something around that). I designed it for one Russian server. So, after I've finished couple cities I had to stop the project, because after some simple calculations we came into conclusion that such big map is inoperable, since it would take up too many resources (talking about cpu and server resources themselves: mobs, npcs and players). Objects has never been a problem really, as far as I know there is no limit as long as you can do some patches (tweaks) on editor side. Quote Share this post Link to post Share on other sites
MonkeyCode 453 Report post Posted July 15, 2016 33 minutes ago, Wilhelm said: Reveal hidden contents I had completed placing objects in Druantia Grove, Hrólfrhold, and Tortuga Loch. When I started placing them in Beolfag Mines, they used to disappear as soon as I left the screen, and a message error appeared (I won't remember its content since it's been 2 years). In that time the problem seemed to occur only bellow a "x" line tho, so I had discarded the possibility of being a problem related to a max number of objects allowed in a map. I don't know if this has much relation but have you problems placing item with no camera tweaks ? Quote Share this post Link to post Share on other sites
Wilhelm 7 Report post Posted July 15, 2016 1 hour ago, KONG said: I don't know if this has much relation but have you problems placing item with no camera tweaks ? I'm aware that sometimes camera tweaks may cause some issues while editing the map, but that wasn't the case. 1 hour ago, V1tor said: because after some simple calculations we came into conclusion that such big map is inoperable Hum... that was what I suspected. Based on your calculations, would you know what are the maximum "workable" dimensions of a custom map (or approximately)? Quote Share this post Link to post Share on other sites
Guest Report post Posted July 16, 2016 8 hours ago, Wilhelm said: I'm aware that sometimes camera tweaks may cause some issues while editing the map, but that wasn't the case. Hum... that was what I suspected. Based on your calculations, would you know what are the maximum "workable" dimensions of a custom map (or approximately)? Honestly I'm not quite sure... @V3ct0r Quote Share this post Link to post Share on other sites
DangThao 81 Report post Posted July 17, 2016 If i remember it correctly its divisible by 8. Maybe if u're trying to go over MO, DB, Ascaron city map size, then maybe test some workable map size before u decide to place object and enhance the map. Otherwise, maybe try stay like MO, DB, Ascaron city map size. Quote Share this post Link to post Share on other sites
Wilhelm 7 Report post Posted July 17, 2016 11 hours ago, DangThao said: If i remember it correctly its divisible by 8 I'm aware of that. 11 hours ago, DangThao said: Maybe if u're trying to go over MO, DB, Ascaron city map size, then maybe test some workable map size before u decide to place object and enhance the map. Otherwise, maybe try stay like MO, DB, Ascaron city map size. MO, DB and Ascaron are around 4096x4096. As stated by V1tor, these dimensions make a custom map inoperable, which is expected. On 7/16/2016 at 4:35 AM, V1tor said: Honestly I'm not quite sure... @V3ct0r Well, it's something hard to tell indeed.Anyway, I appreciate your help, it was very useful. I'll run some tests and try to replicate the errors from 2 years ago. Thanks! Quote Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted July 17, 2016 В 16.07.2016 в 00:09, V1tor сказал: I was working on a map with a size of 4000x4000 (or something around that). I designed it for one Russian server. So, after I've finished couple cities I had to stop the project, because after some simple calculations we came into conclusion that such big map is inoperable, since it would take up too many resources (talking about cpu and server resources themselves: mobs, npcs and players). Objects has never been a problem really, as far as I know there is no limit as long as you can do some patches (tweaks) on editor side. I think it will be OK if most of map is sea as on @Wilhelm's picture Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
Wilhelm 7 Report post Posted July 17, 2016 Hum... In that image the map was slightly smaller than what I've been planning on my mind. Check this out @V3ct0r: Spoiler Do you think this could work, in terms of resources, in a map with dimensions of 3072x3072? Quote Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted July 17, 2016 @Wilhelm Yes, why not. garner, magicsea and darkblue work 1 Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites