Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


DangThao last won the day on January 25

DangThao had the most liked content!

Community Reputation

63 Good


About DangThao

  • Rank
    First Mate

Recent Profile Visitors

5,546 profile views
  1. Weren't exp formula for character max level is in charlvup.txt and not lifelvup.txt?
  2. Already found another solution for it. I call the map from variable, if map is assigned there, it will be like garner2. This way there will not be any of the if map_name_ATKER == "garner2" or map_name_DEFER == "garner2" repeat. I know about that, just too many same code so i did with another way. Dont wanna spam that same line to all of the garner2 hehe
  3. @V3ct0r Thanks for dominating me for the community group.
  4. Try to check ur lua_err in log folder, see what error it gives you
  5. check guide section for these stuff u request. Most stuff u need like that should be in the guide section
  6. Any pko 1.39 EN released?

  7. Check groupserver.cfg for: [chat] MaxChatNumPerPlayer = 30 maxPlayerPerChat = 50 WorldInterval = 60 TradeInterval = 300 ToYouInterval = 2 WorldFee = 1000 WorldFeeInterval = 1000
  8. Hello u can help me?

  9. See the -- ? before the words specific portal time to open U need the -- in order to load it correctly or else lua gonna read the text specific portal time to open which will give u error
  10. make sure u do: function can_open_entry_garner2( map ) --Specific portal time to open local hour = os.date ("%H") instead of : function can_open_entry_garner2( map ) Specific portal time to open local hour = os.date ("%H")
  11. OOP fishing system and their fishes are awesome if u're doing land fishing or sea fishing (normal) with addons of their fishes.
  12. Check skilleffect.lua I remembered there is something wrong in "function State_JLFT_Add ( role , sklv )" After i changed the whole "function State_JLFT_Add ( role , sklv )" it works.
  13. Take ur time no one's in a hurry =P
  14. You can do custom code like the one npc give all skill(class get their skills upon clicking) with a little tweak you can trigger to do like that. Inside the code you should do multiple one and make it check for profession of 1st job. Ex. Swordsman > Crusader Explorer > Voyager and so on.... When they click the one they want, it will setprofession on it and give skill. (not sure if work but this should be one way for it)
  • Create New...