TheSamurai 3 Report post Posted February 2, 2017 Hi guys i am thinking to use PKOII as my base files but first of all i want to know the possibilities that i will encounter in the future? Like Vulnerable attacks, backdoors and disadvantages of the files specially on its exes. I hope someone make a complete topic about developing PKOII Quote Share this post Link to post Share on other sites
Lucky 65 Report post Posted February 2, 2017 Theres a lot of work to do, for vulnerabilities on exe same as pko 1.3x (only few) 2 Quote Share this post Link to post Share on other sites
TheSamurai 3 Report post Posted February 2, 2017 (edited) 2 hours ago, Lucky said: Theres a lot of work to do, for vulnerabilities on exe same as pko 1.3x (only few) I see, the works on the files are tolerable, the only main concern is the vulnerabilities of the exes. A newbie developer like me will have a hard time to patch the exes or maybe hopeless so i hope someone may fixed those or make a thread on how to prevent future failure on this files. I already asked v3ctor if he can patch PKOII exes but he said he don't work on PKOII files. so now it's a bit discouraging to develop PKOII since we all don't want to fail specially on vulnerabilities Edited February 2, 2017 by TheSamurai Quote Share this post Link to post Share on other sites
Lucky 65 Report post Posted February 3, 2017 Theres a few ppl working on them ask @Totoka @Wrexor @KONG 1 Quote Share this post Link to post Share on other sites
Angelix 374 Report post Posted February 3, 2017 Bugs within the scripts are the same from v1.X. You get a bit more functions (not a lot), but the scripts are the same. Just check NPCs and some other scripts that give items like gems and such. 1 Quote Share this post Link to post Share on other sites