kyleflow 35 Report post Posted June 28, 2023 May I know why some &make command for iteminfo made my GM account disconnected. Other item seem working fine but some make it auto disconnect. When checking in SQL. Mentioned this reason. Anyone know why ? I checked the forum and none related to my issues. Quote Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted June 28, 2023 Hello @kyleflow, 1) Make sure that your server files don't have any modifications related to the GM system (for example, whitelist of GM names); 2) What item are you trying to make? Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
kyleflow 35 Report post Posted June 28, 2023 (edited) 14 minutes ago, V3ct0r said: Hello @kyleflow, 1) Make sure that your server files don't have any modifications related to the GM system (for example, whitelist of GM names); 2) What item are you trying to make? Where do I find that 'Whitelist' name. In function.lua I did find a GM name but its only used for event creation and the function are as below. function Reg_Player_Event_Name ( Event_Name ) --注册事件名 返回1 成功 0失败 if Event_Name == "Test" then return 0 end local i = 0 local Array_Length = table.getn(Player_Can_Do) --取数组长 local Now_Time = Day_Mission_Time() for i=1 , Array_Length ,1 do if Player_Can_Do[i].Event_Name == Event_Name then --如果存在该记录名则跳出 return 0 elseif Player_Can_Do[i].Event_Name ~= Event_Name and i == Array_Length then --不存在该记录则添加 table.insert( Player_Can_Do , { Event_Name = Event_Name , Value = {Player_Name = "GMEric" , Do_Day = Now_Time , Has_Record = true } } ) return 1 end end return 0 end 2) There are list of item that will induced the character to be disconnected but the one i commonly tried to make are heaven sword. 6096 Heaven Sword w0375 10100001 01010071 0 03010113 0 0 0 1 0 0 0 4 1 0 1 0 1 1 1 0 1,3,-2,-2 95 9,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 9,6,-2,-2,-2,-2,-2,-2,-2,-2 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 0 0 0 0 0 120 0 0 0 0 0 0 0 0 0 0 0 0 0 0 12,12 0,0 0,0 8,8 0,0 0,0 0,0 0,0 287,293 311,315 0,0 0,0 0,0 14,14 20,20 0,0 0,0 8,8 0,0 0,0 0,0 0,0 1 7000,7000 20000,20000 0 0 0 0 0 0 0 0 0 0 0 0 0 0,0 0 0 A holy sword from heaven. 0 Basically item from 6096 until 6261 Item ID have issues. This files is from 1.36 server files but gameserver.exe of 1.38. Edited June 28, 2023 by kyleflow details of item affecting the &make command Quote Share this post Link to post Share on other sites