OldHero 12 Report post Posted December 12, 2016 Hm any have some script how i can disable stealth in normal maps like ca some help?? if not prob Quote Share this post Link to post Share on other sites
Sultan 68 Report post Posted December 13, 2016 Check stealth skill "skill_ys_end" and put something like... if(map == "garner2")then --disable skill function (can be found within any skill function) return end 1 Quote Share this post Link to post Share on other sites
OldHero 12 Report post Posted December 13, 2016 @Sultan i did put in ys_end like this if (map == "07xmas2") then RemoveState ( ATKER , DEFER , STATE_YS , statelv , statetime ) return end But it still dont want to work Quote Share this post Link to post Share on other sites
OldHero 12 Report post Posted December 13, 2016 (edited) Bro i fixed it work but when i enter with stealth it wont off it will be still in stealth hmm? Edited December 13, 2016 by OldHero Quote Share this post Link to post Share on other sites
Onioni 58 Report post Posted December 13, 2016 9 minutes ago, OldHero said: Bro i fixed it work but when i enter with stealth it wont off it will be still in stealth hmm? one way to add in portal function that you can't entry if you are stealted. Quote Download: Nightmare Demonic Helm Dimension Pirates Online files: get now New map Project: Flag PK Black Skin 3.1.3 for pko 1: Get now Share this post Link to post Share on other sites
OldHero 12 Report post Posted December 13, 2016 Hm any example i was trying take from deathcircle but it always give error ?? Quote Share this post Link to post Share on other sites
Shako 97 Report post Posted December 13, 2016 1 hour ago, OldHero said: Hm any example i was trying take from deathcircle but it always give error ?? just use SkillUnable ( role ) Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
Shako 97 Report post Posted December 13, 2016 1 hour ago, OldHero said: Bro i fixed it work but when i enter with stealth it wont off it will be still in stealth hmm? 1 hour ago, Onioni said: one way to add in portal function that you can't entry if you are stealted. check state of player, if state = stealth then return 0 Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
AlGhoul 66 Report post Posted December 13, 2016 1 hour ago, Onioni said: one way to add in portal function that you can't entry if you are stealted. @OldHero It Should Be Like This function after_enter_garner2( role , map_copy ) RemoveState ( player , STATE_YS ) -- Removing Stealth end 1 Quote Kind regards, AG. Share this post Link to post Share on other sites
OldHero 12 Report post Posted December 14, 2016 Joker i did but no work same hmm? Quote Share this post Link to post Share on other sites
OldHero 12 Report post Posted December 14, 2016 @Shako Hm can you explain me little better if can ?? thanks Quote Share this post Link to post Share on other sites
Shako 97 Report post Posted December 14, 2016 39 minutes ago, OldHero said: Joker i did but no work same hmm? function after_enter_garner2( role , map_copy ) RemoveState ( role , STATE_YS ) -- Removing Stealth end should work Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites