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Everything posted by defohost
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New Character Stats Design
- 29 replies
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Meteor Shower (Hunter)
- 29 replies
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Hi @V3ct0r I didn't know the game client source code was available. Is it on this forum?
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There are hundreds of files. Do you happen to know how to find the right one?
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Frozen Arrow (Hunter)
- 29 replies
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Sorry I mixed it up with Venom Arrow.
- 29 replies
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Does anyone know where this decal is located within the client? When you use a skill like Meteor Shower this shows up for you to select the location on the map. I looked into skill info but there was nothing about this texture/file.
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Hi @V3ct0r, do you know if abilities that cause damage over time go through normal damage calculation (like taking into account defense, dodge, etc.) or they cause the specific amount of damage directly? For example, rousing ability (hunter) causes 12 damage per second.
- 29 replies
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Dual Shot (Hunter)
- 29 replies
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Hunter class is next! Primary ability was just completed. Curved projectile for the arrow and amazing hit effects. https://youtu.be/P9s-zKmt8fE
- 29 replies
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Beserk Ability Added
- 29 replies
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Hi @V3ct0r, 1) It will not be using those. 2) The server is ready. That part is done. Including sharding. 3) At first, the client will be available for PC and Mac. Later I will try to bring it to consoles. 4) The locations and their names will be identical. Including NPC names, items, etc. 5) Currently I want to complete the following before closed beta testing (hoping to complete by the end of this year). You will be able to judge based on the progress that you see in the discord channel. All classes and their abilities up to level 40. Skill tree Inventory Ascaron city and outskirts to start with Mobs from Ascaron Let me know if there is anything that you think is essential for testing 6) Unreal Engine 5, Blender, Figma, and Adobe XD 7) To make it easier for users to remember skills and items, we might use those icons from the old client. Maybe some assets like weapons as well.
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Tiger roar ability for swordsman class. Same functionality - reduces enemy attack and movement speed within the same range.
- 29 replies
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Added effects and new animations for Illusion Slash
- 29 replies
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Thank you! For most recent updates join us in Discord https://discord.gg/5MPvYeg3T6
- 29 replies
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Can someone please reupload the files to mega or other file storage? The ones that wolfenx shared.
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It worked. Thank you!
- 29 replies
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Pirate Royalty - Unreal Engine 5 Project Goal: to bring over the functionality, gameplay mechanics, and story from Tales of Pirates old game client to Unreal Engine and new server infrastructure with improved game experience & modern technology. This topic will help you see the progress and invite you to share some of your feedback/ideas on how to make the project better. Для русско говоряших - пишите на русском, я вас пойму. Не хотел создавать две темы на двух разных языках. Join Discord channel to get most up to date information and images https://discord.gg/5MPvYeg3T6
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Did you ever figure that out?
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Hey, this is barseon8. I will be short. The tales of pirates is a good game but the whole engine itself is messed up and so I am trying to recreate part of the game suing Unity. Do you have any source files with any public progress?
Please and thank you.
Nick (defohost or barselon8).