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defohost last won the day on October 4 2022
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New skill tree doesn't require you to buy skill books anymore. Any new player will see what skills are available to them and what the prerequisites are.
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Tornado (Explorer) https://youtu.be/Os_FpM-3Of4 Description: Equip Wind Coral to twirl the enemy up in the air (Level 1 consumes 27 SP. Each level needs 2 more SP). Skill Increment: Level 1 time duration 3.5s. Each additional level increases by 0.5s. Requires to equip Wind Coral.
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Where is the logic located for skill points gain? It's after level 10 and just 1 per level? Can't even remember
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Lightning Bolt (Explorer)
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Revival (Herbalist) Description: Revive dead character (Fix consumption of 100 SP). Skill Increment: Bring target back to life. Requires Revival Clover. Each level of skill decreases the cooldown. https://youtu.be/E6kzNAwIZ4Q
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1. How are the boat attributes calculated with each level up? 2. Can a person increase specific boat stats at any time with stat points? 3. Where is the logic that is associated with boat attributes and how they increase? 4. When a person is on a ship, only the ship gains EXP and not the character, or both of them do?
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Recover ability added
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Spiritual Fire added
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I am already making a boat part of every character. Mob density in the sea will be greatly larger and should be more fun as well. I am making explorer skills right now. You can see what's in development with rivers and ocean in the discord channel https://discord.gg/5MPvYeg3T6
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Harden (Herbalist) - increases the defense of self or other characters. https://youtu.be/mX3u6iGzdwI
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@Maximilian Thank you for posting this. I was trying to find this info for a while now. As I am recreating the entire game in Unreal Engine I want to know what players hated about TOP. Also, don't you think that boats were kind of useless? When I played TOP and the people I know spent about 1% of their game time on a boat. The rest was on land. So, the question is, should we move away from boats completely or bring more gameplay to boats?
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Spiritual Bolt (Herbalist)
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Heal Ability (herbalist)
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New Character Stats Design
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