Jelly 0 Report post Posted August 19, 2016 how to sign up for a server with logging in with facebook? Quote Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted August 21, 2016 @Jelly You want allow players to enter game with fb accounts? Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 21, 2016 (edited) On 18/08/2016 at 11:01 PM, Jelly said: how to sign up for a server with logging in with facebook? google: https://blogs.msdn.microsoft.com/vcblog/2013/03/21/connecting-to-facebook-with-the-c-rest-sdk/ facebook: https://developers.facebook.com/docs/facebook-login https://developers.facebook.com/docs/facebook-login/manually-build-a-login-flow#confirm You could use the source, extend your client with asm + library. Or create a launcher, implement the auth there, and edit the game.exe memory from your launcher. to write memory on a remote process you could use: https://msdn.microsoft.com/en-us/library/windows/desktop/ms681674(v=vs.85).aspx and on your site, just let them register with facebook with they php/js or whatever language you like. edit: froget to mention about server side, you should confirm the login, then get the user info and whatever you want from it. use source or hex there also. Edited August 21, 2016 by Totoka 1 Quote Discord: andresc Share this post Link to post Share on other sites
Shako 97 Report post Posted August 21, 2016 43 minutes ago, Totoka said: google: https://blogs.msdn.microsoft.com/vcblog/2013/03/21/connecting-to-facebook-with-the-c-rest-sdk/ facebook: https://developers.facebook.com/docs/facebook-login You could use the source, extend your client with asm + library. Or create a launcher, implement the auth there, and edit the game.exe memory from your launcher. to write memory on a remote process you could use: https://msdn.microsoft.com/en-us/library/windows/desktop/ms681674(v=vs.85).aspx and on your site, just let them register with facebook with they php/js or whatever language you like. thank you. Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
kLabMouse 7 Report post Posted August 21, 2016 I would better use Launcher that integrates with Facebook, and use client TOM system that was specially build for this task. It requires a DLL on AccountServer side, to auth the token given by player. Quote Share this post Link to post Share on other sites