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Sultan

Weapon Npc Forging

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Hello,

 

I've been trying for some time to Apply Forging Gems to Weapons NPC and don't know how. 

 

Outside cha_timer, I called varaiable: "NPCForged = false" then inside cha_timer I tried to find the npc by name and apply gems into it but unfortunately unsuccessfully couldn't manage to do it.

	if(NPCForged == false)then
		local name = GetChaDefaultName(role)
		local ret, npc, id = FindNpc( name )
		if ret ~= nil and npc ~= nil and id ~= nil then
			if(name == 'Boss Knowledge - Graves')then
				print('found npc:')
				NPCForged = true
				local item = GetChaItem(role, 1, 9)
				local param = GetItemForgeParam(item, 1)
				local Item_Stone = { }
				local Item_StoneLv = { }
				param = TansferNum(param)
				param = SetNum_Part4(param, 9)
				param = SetNum_Part5(param, 9)
				SetItemForgeParam(item, 1, param)
			end
		end
	end

 

I think in NPCs it's not possible to check "GetChaItem" maybe that's why. I've also tried adding "eff_id" in the NPC itself the effect applys to the "Head" npc. 

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Hello @Sultan!

If you want to a NPC to show weapon forge glow effect, you need to do something like @ShadowJr said. There's no need using a timer for such.

1. Create a new item on ItemInfo.txt;
2. On "Bind Effect" column of iteminfo.txt put id of weapon glow from sceneffectinfo.txt (i've used effect id 3713 for hammer gllow);

3. Add weapon to NPC model (characterinfo.txt)

ItemInfo.txt:

###	Forged Hammer	w0302	10100002	01020009	02020039	0	0	0	0	2	0	0	0	7	1	1	1	0	1	1	1	2000	2,1,-2,-2	0	1,8,9,10,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2	0	0	9,-2,-2,-2,-2,-2,-2,-2,-2,-2	9,6,-2,-2,-2,-2,-2,-2,-2,-2	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	1,1	1,1	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0,0	0	0,0	25000,25000	0	0	0	0	0	0	0	0	0	0	0	3713	0	0,0	0	0	0	Apparel


CharacterInfo.txt:

####	Carsise Glow NPC	0	1	5	1	0	100	5444	255	5445	5446	5447	0	6961	0	521	0	0,0,0	1	2	100	182	-1	-1	0	0	0	1,2,5,6,8,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1	1,061	1,815	2,785	40	1,5,0	0,0,0	399	398	0	0	0,0,0	1	1	2	0	29,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1	100,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1	0,-1,-1,-1,-1,-1,-1,-1,-1,-1	0,-1,-1,-1,-1,-1,-1,-1,-1,-1	0	0	0	0,-1,-1,-1,-1,-1,-1,-1,-1,-1	0,-1,-1,-1,-1,-1,-1,-1,-1,-1	10	1	1000	0	0	1	0	1	10000	0	18	0	1500	2000	0	100	2	1	1	0	1	1	1442	0	1500	480	0	5	5	5	5	5	5	20	0	0	0	0	20	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1,1,1


 

Please note that:
- The game will not render the glow effect on weapon once you updating the game scene (moving from scenario), see attached GIF below.

 

https://i.gyazo.com/91779832b652f96759d1c0a25bdee822.mp4

 

  • Thanks 3

lelouch_signature_by_vahntheknight-d4uafwj.png

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