Billy 164 Report post Posted June 19, 2016 Allows easy addition of set glows/effects using tables. eg: { State = STATE_BBRING1, Fusable = false, AllowApparelGlow = false, SpecialCheck = nil, Effects = { Kylin = false, BlackDragon = false, Death = true, Chaos = false, }, ItemID = nil, Slot = nil, Equips = { Head = nil , Armour = {2817}, Boots = nil, Gloves = nil, LeftHand = nil, RightHand = nil, LeftRing = nil, RightRing = {2577}, Necklace = nil, }, Apparels = { Head = nil, Armour = nil, Gloves = nil, Boots = nil, LeftHand = nil, RightHand = nil, }, }, When the player has 2817 (SS death torso) and 2577 (hell feather) , they gain the ss boss ring glow, and the death effect (exp loss reduction). Also supports calling a function to check if the state is valid using SpecialCheck , eg have a state that is only added to VIP members: { State = 234, Fusable = false, AllowApparelGlow = false, SpecialCheck = VIP.CheckVIP, Effects = { Kylin = false, BlackDragon = true, Death = false, Chaos = false, }, ItemID = nil, Slot = nil, Equips = { Head = nil, Armour = nil, Gloves = nil, Boots = nil, LeftHand = nil, RightHand = nil, LeftRing = nil, RightRing = nil, Necklace =nil, }, Apparels = { Head = nil, Armour = nil, Gloves = nil, Boots = nil, LeftHand = nil, RightHand = nil, }, }, Before using, read the install instructions, and make sure to remove any tables you are not using. Updated: Added option to only allow glow if certain apparels are used (or item is unfused) Updated Link (12/08/16): http://pastebin.com/4KR02HLE 3 Quote Share this post Link to post Share on other sites
Eviles 179 Report post Posted August 12, 2016 (edited) Does the set effects (Kylin,Death,Chaos...) are working? I tried and ain't working, At least with the hook replacement. It's needed to replace something in original function? And it's possible to add more than a STATE? Edited August 12, 2016 by Satan Quote Share this post Link to post Share on other sites
Billy 164 Report post Posted August 12, 2016 It's working, might be an older version though I'll check later. You shouldn't need to replace anything for kylin bd etc, it just hooks the original functions Quote Share this post Link to post Share on other sites
Kyren 8 Report post Posted September 22, 2016 where to add those scripts? Quote Share this post Link to post Share on other sites