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Posts posted by darklesson
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On 5/15/2022 at 9:52 PM, V3ct0r said:The address will be:
0x004C1830
@V3ct0rColor applied! only text remain, how about these addresses ?
const unsigned int WPacket__WriteString = 0x0.....;
my client 13X_2
const unsigned int RPacket__ReadString = 0x0.....;
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8 hours ago, V3ct0r said:Hello @darklesson,
You cannot use pkodev::pointer::WPacket__WriteLong() function to write strings into the packet. It is intended only for writing 4-byte integers. You should import WPacket::WriteString() / RPacket::ReadString() methods from GameServer.exe / Game.exe for your purpose.
Now the text is show up, but result doesn't expected. -[ 1350998044 ]-
maybe this part i did wrong, can you help me ? @V3ct0rint ret = pkodev::pointer::CParser__DoString( reinterpret_cast<void*>(pkodev::address::MOD_EXE_VERSION::CParser), "GetChaTalentByMod", pkodev::enumSCRIPT_RETURN_STRING, // is that right ? 2, pkodev::enumSCRIPT_PARAM_LIGHTUSERDATA, 1, pMainCha, pkodev::DOSTRING_PARAM_END ); if (ret != 0) { // this part I don't know how to const char* talent = reinterpret_cast<const char*>( pkodev::pointer::CParser__GetReturnNumber( reinterpret_cast<void*>(pkodev::address::MOD_EXE_VERSION::CParser), 0 ) ); // Get talent color unsigned int color = static_cast<unsigned int>( pkodev::pointer::CParser__GetReturnNumber( reinterpret_cast<void*>(pkodev::address::MOD_EXE_VERSION::CParser), 1 ) ); }
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Hi, I wanna make this mod to show character's talent(string) and got stucked cause of data type (I've made changed on structure)
// Get talent data pkodev::Talent talentD = ShowPlayerTalent(role); // Write packet pkodev::pointer::WPacket__WriteLong(packet, GetRoleID(role)); pkodev::pointer::WPacket__WriteLong(packet, talentD.talent); // <-- error because its string pkodev::pointer::WPacket__WriteLong(packet, talentD.color);
this function can be receive string instead of int ...or another way out?
// bool WPacket::WriteLong(uLong lo) typedef int(__thiscall* WPacket__WriteLong__Ptr)(void*, int); WPacket__WriteLong__Ptr WPacket__WriteLong = (WPacket__WriteLong__Ptr)(void*)(address::MOD_EXE_VERSION::WPacket__WriteLong);
Thank in advance. -
20 hours ago, V3ct0r said: -
Account/Gate/Group/Game server running without error.
Account server is fine I can logged in,when create security code before create new char it show error in my language that's mean server not available. (CL_LANGUAGE_MATCH_172)
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5 hours ago, Vasil said:Change your font.clu to this one attached.
Edit: Path to extract scripts/lua/ in your client.
Thank you. ^^
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OK. I very wrong
sorry
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Thank you. ^^
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I not give they watching in CA when char is died.
sorry for my bad eng.
If PKO in Roblox, what do you think?
in Offtopic
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just a silly idea, what if pko in roblox, how many works to complete as original base game? it's possible?