xRazor 1 Report post Posted July 30, 2023 I'm currently trying to edit my game UI. I'd like to change the format of coordinates below the minimap. For now they are in format - xxxx,xxxx (2092,2810), but I would like to change it to, for example - X: 2092, Y: 2810. I found that font, color etc can be changed in minimap.clu, but I don't think i can change the display format from there. Some help would be appreciated, thank you! Quote Share this post Link to post Share on other sites
Mdrst 38 Report post Posted July 30, 2023 Hi @xRazor, I don't think you will be able to edit this using the .CLU file. The format is defined in C++ code, in CMiniMapMgr::RefreshChaPos: _snprintf_s(buf, _countof(buf), _TRUNCATE, "%d,%d", x / 100, y / 100); I do not know enough assembly to help you out, but it seems the compiler is inlining the function inside CWorldScene::_FrameMove: In the debug version, the function is not inlined and we can see the format: So you will need to either change the source code or patch/detour your Game.exe 1 Quote "Beware of bugs in the above code; I have only proved it correct, not tried it." - Donald E. Knuth Share this post Link to post Share on other sites
xRazor 1 Report post Posted July 31, 2023 Alright, thank you for the explanation! Much appreciated. Quote Share this post Link to post Share on other sites