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Fisal Moha

Instant Summon

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Hi for long time i am having a problem where monster summon instantly without delay when gameserver stay online for like day or half day i am using garnermonster_conf.lua to summon those monsters here some part of the code

 

for i = 1, 10, 1 do
          CreateCha(1040, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
          CreateCha(1041, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
end

i wonder if someone got the same problem or some have a solution for that problem!!

 

 

Thanks in advance!

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12 hours ago, x3wor said:

Provide full code.

hi here the full 


	--Shrub 1
	for i = 1, 10, 1 do
		CreateCha(1040, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
		CreateCha(1041, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
	end
	for i = 1, 10, 1 do
		CreateCha(1042, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
		CreateCha(1043, math.random(2099,2163)*100, math.random(2733,2805)*100, 145, 30)
		CreateCha(1044, math.random(2099,2163)*100, math.random(2677,2733)*100, 145, 30)
		CreateCha(1045, math.random(2099,2163)*100, math.random(2677,2733)*100, 145, 30)
	end
	for i = 1, 10, 1 do
		CreateCha(1046, math.random(2099,2163)*100, math.random(2677,2733)*100, 145, 30)
		CreateCha(1047, math.random(1965,2163)*100, math.random(2733,2805)*100, 145, 30)
		CreateCha(1048, math.random(1965,2163)*100, math.random(2733,2805)*100, 145, 30)
		CreateCha(1049, math.random(1965,2163)*100, math.random(2733,2805)*100, 145, 30)
	end
	for i = 1, 10, 1 do
		CreateCha(1050, math.random(1965,2163)*100, math.random(2677,2733)*100, 145, 30)
		CreateCha(1051, math.random(1965,2163)*100, math.random(2677,2733)*100, 145, 30)
		CreateCha(1052, math.random(1965,2163)*100, math.random(2677,2733)*100, 145, 30)
		CreateCha(1053, math.random(1965,2163)*100, math.random(2677,2733)*100, 145, 30)
	end
	--Shrub 2
	for i = 1, 15, 1 do
		CreateCha(1040, math.random(2157,2283)*100, math.random(2599,2673)*100, 145, 30)
		CreateCha(1041, math.random(2157,2283)*100, math.random(2599,2673)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1042, math.random(2157,2283)*100, math.random(2599,2673)*100, 145, 30)
		CreateCha(1043, math.random(2157,2283)*100, math.random(2599,2673)*100, 145, 30)
		CreateCha(1044, math.random(2157,2283)*100, math.random(2517,2599)*100, 145, 30)
		CreateCha(1045, math.random(2157,2283)*100, math.random(2517,2599)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1046, math.random(2157,2283)*100, math.random(2517,2599)*100, 145, 30)
		CreateCha(1047, math.random(1975,2157)*100, math.random(2599,2673)*100, 145, 30)
		CreateCha(1048, math.random(1975,2157)*100, math.random(2599,2673)*100, 145, 30)
		CreateCha(1049, math.random(1975,2157)*100, math.random(2599,2673)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1050, math.random(1975,2157)*100, math.random(2517,2599)*100, 145, 30)
		CreateCha(1051, math.random(1975,2157)*100, math.random(2517,2599)*100, 145, 30)
		CreateCha(1052, math.random(1975,2157)*100, math.random(2517,2599)*100, 145, 30)
		CreateCha(1053, math.random(1975,2157)*100, math.random(2517,2599)*100, 145, 30)
	end
	--Bag 1
	for i = 1, 15, 1 do
		CreateCha(1055, math.random(1869,1906)*100, math.random(2826,2865)*100, 145, 30)
		CreateCha(1056, math.random(1869,1906)*100, math.random(2826,2865)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1057, math.random(1745,1869)*100, math.random(2826,2865)*100, 145, 30)
		CreateCha(1058, math.random(1745,1869)*100, math.random(2826,2865)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1059, math.random(1869,1906)*100, math.random(2865,2968)*100, 145, 30)
		CreateCha(1060, math.random(1869,1906)*100, math.random(2865,2968)*100, 145, 30)
		CreateCha(1061, math.random(1869,1906)*100, math.random(2865,2968)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1062, math.random(1745,1869)*100, math.random(2865,2968)*100, 145, 30)
		CreateCha(1063, math.random(1745,1869)*100, math.random(2865,2968)*100, 145, 30)
		CreateCha(1064, math.random(1745,1869)*100, math.random(2865,2968)*100, 145, 30)
	end
	--Bag 2
	for i = 1, 15, 1 do
		CreateCha(1055, math.random(1877,1973)*100, math.random(2530,2593)*100, 145, 30)
		CreateCha(1056, math.random(1877,1973)*100, math.random(2530,2593)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1057, math.random(1759,1877)*100, math.random(2451,2593)*100, 145, 30)
		CreateCha(1058, math.random(1759,1877)*100, math.random(2451,2593)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1059, math.random(1877,1973)*100, math.random(2451,2530)*100, 145, 30)
		CreateCha(1060, math.random(1877,1973)*100, math.random(2451,2530)*100, 145, 30)
	end
	for i = 1, 15, 1 do
		CreateCha(1061, math.random(1759,1877)*100, math.random(2451,2530)*100, 145, 30)
		CreateCha(1062, math.random(1759,1877)*100, math.random(2451,2530)*100, 145, 30)
	end
	for i = 1, 25, 1 do
		CreateCha(1063, math.random(1639,1740)*100, math.random(2554,2617)*100, 145, 30)
		CreateCha(1064, math.random(1639,1740)*100, math.random(2554,2617)*100, 145, 30)
	end
	--Mystery Tree
	for i = 1, 75, 1 do
		CreateCha(888, math.random(2035,2158)*100, math.random(2735,2800)*100, 145, 15)
	end
	--Spiritual
	for i = 1, 50, 1 do
		CreateCha(1066, math.random(1575,1755)*100, math.random(2789,2967)*100, 145, 15)
		
		CreateCha(1067, math.random(1575,1755)*100, math.random(2967,3203)*100, 145, 15)
		
		CreateCha(1068, math.random(1248,1562)*100, math.random(2833,3188)*100, 145, 15)
		CreateCha(1069, math.random(1248,1562)*100, math.random(2833,3188)*100, 145, 15)
		
		CreateCha(1070, math.random(1238,1578)*100, math.random(2631,2795)*100, 145, 15)
		CreateCha(1071, math.random(1238,1578)*100, math.random(2631,2795)*100, 145, 15)
		CreateCha(1072, math.random(1238,1578)*100, math.random(2631,2795)*100, 145, 15)
	end
	--Dragons
	for i = 1, 50, 1 do
		CreateCha(1074, math.random(955,1245)*100, math.random(2539,3189)*100, 145, 10)
		CreateCha(1075, math.random(955,1245)*100, math.random(2539,3189)*100, 145, 10)
		CreateCha(1076, math.random(955,1245)*100, math.random(2539,3189)*100, 145, 10)
		
		CreateCha(1077, math.random(519,955)*100, math.random(2539,3189)*100, 145, 10)
		CreateCha(1078, math.random(519,955)*100, math.random(2539,3189)*100, 145, 10)
		CreateCha(1079, math.random(519,955)*100, math.random(2539,3189)*100, 145, 10)
		
		CreateCha(1080, math.random(263,519)*100, math.random(2539,2791)*100, 145, 10)
		
		CreateCha(1081, math.random(257,873)*100, math.random(2051,2539)*100, 145, 10)
		CreateCha(1082, math.random(257,873)*100, math.random(2051,2539)*100, 145, 10)
		
		CreateCha(1083, math.random(500,907)*100, math.random(1797,2051)*100, 145, 10)
	end
	--Thunder Mobs
	for i = 1, 25, 1 do
		CreateCha(1085, math.random(751,812)*100, math.random(1600,1644)*100, 145, 15)
		CreateCha(1085, math.random(649,737)*100, math.random(1600,1644)*100, 145, 15)
	end
	for i = 1, 25, 1 do
		CreateCha(1086, math.random(926,1034)*100, math.random(1532,1622)*100, 145, 15)
		CreateCha(1086, math.random(518,988)*100, math.random(1660,1791)*100, 145, 15)
	end
	for i = 1, 50, 1 do
		CreateCha(1087, math.random(260,518)*100, math.random(1522,1788)*100, 145, 15)
		
		CreateCha(1088, math.random(254,523)*100, math.random(1153,1522)*100, 145, 15)
		CreateCha(1089, math.random(254,523)*100, math.random(1153,1522)*100, 145, 15)
	end
	for i = 1, 30, 1 do
		CreateCha(1090, math.random(533,680)*100, math.random(1170,1623)*100, 145, 15)
		CreateCha(1091, math.random(533,680)*100, math.random(1170,1623)*100, 145, 15)
		CreateCha(1092, math.random(533,680)*100, math.random(1170,1623)*100, 145, 15)
		
		CreateCha(1090, math.random(853,975)*100, math.random(1170,1623)*100, 145, 15)
		CreateCha(1091, math.random(853,975)*100, math.random(1170,1623)*100, 145, 15)
		CreateCha(1092, math.random(853,975)*100, math.random(1170,1623)*100, 145, 15)
	end
	for i = 1, 100, 1 do
		CreateCha(1093, math.random(670,1033)*100, math.random(1013,1374)*100, 145, 25)
		CreateCha(1094, math.random(670,1033)*100, math.random(1013,1374)*100, 145, 25)
	end
	--Glacier
	for i = 1, 40, 1 do
		CreateCha(1097, math.random(2155,2279)*100, math.random(1092,1170)*100, 145, 30)
	end
	
		local CaveMob_1 = 88 
		local CaveMob_2 = 243 
		local CaveMob_3 = 253 
		local CaveSum = 30
	
		CreateCha(CaveMob_2, 1896*100, 2761*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1905*100, 2760*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1897*100, 2751*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1904*100, 2747*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1896*100, 2740*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1907*100, 2738*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1905*100, 2724*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1896*100, 2711*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1905*100, 2695*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1908*100, 2718*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1911*100, 2715*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1907*100, 2709*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1910*100, 2706*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1906*100, 2703*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1882*100, 2753*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1867*100, 2743*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1866*100, 2755*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1846*100, 2750*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1839*100, 2760*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1837*100, 2750*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1820*100, 2738*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1822*100, 2730*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1833*100, 2724*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1829*100, 2714*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1829*100, 2705*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1839*100, 2716*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1848*100, 2710*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1856*100, 2721*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1852*100, 2727*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1851*100, 2694*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1859*100, 2691*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1856*100, 2696*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1851*100, 2699*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1861*100, 2698*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1855*100, 2704*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1860*100, 2709*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1837*100, 2694*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1812*100, 2682*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1816*100, 2694*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1783*100, 2702*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1785*100, 2710*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1787*100, 2719*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1802*100, 2744*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1785*100, 2749*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1785*100, 2759*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1790*100, 2767*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1806*100, 2759*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1796*100, 2678*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1798*100, 2663*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1797*100, 2640*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1802*100, 2638*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1808*100, 2641*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1818*100, 2641*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1789*100, 2650*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1823*100, 2668*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1847*100, 2654*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1857*100, 2664*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1887*100, 2644*100, 145, CaveSum)
		CreateCha(CaveMob_3, 1900*100, 2643*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1899*100, 2671*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1890*100, 2688*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1871*100, 2668*100, 145, CaveSum)
		--Cave 2
		CreateCha(CaveMob_2, 1675*100, 2716*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1685*100, 2708*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1686*100, 2692*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1682*100, 2679*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1684*100, 2672*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1685*100, 2656*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1698*100, 2657*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1705*100, 2669*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1721*100, 2675*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1732*100, 2677*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1718*100, 2692*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1714*100, 2710*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1707*100, 2725*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1685*100, 2736*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1674*100, 2736*100, 145, CaveSum)
		CreateCha(CaveMob_2, 1735*100, 2671*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1743*100, 2713*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1739*100, 2710*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1749*100, 2719*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1742*100, 2722*100, 145, CaveSum)
		CreateCha(CaveMob_1, 1747*100, 2724*100, 145, CaveSum)
	

 

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40 minutes ago, x3wor said:

I didn't mean these since they are the same thing repeated, I am talking about local variables (i)

that all in the file nothing else o_o

Edited by Fisal Moha

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1 minute ago, Fisal Moha said:

that all in the file nothing else o_o

that code inside garnermonster_conf.lua , btw mob spawn normally with no problem in the other maps which has a timer where it close and open in accordance to that timer!

Edited by Fisal Moha

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