aqui mi Gameserver
//GameServer Configuration
[ID]
name = GameServer00 // GameServer Name
equment = System
[Gate]
gate = 127.0.0.1 ,1973 // IP, Port (IP Address Of GameServer)
[ÐÅÏ¢·þ„ÕÆ÷ÐÅÏ¢]
info = 127.0.0.1, 1985, 123456, 12
[Map]
map = garner
map = prisonisland
map = lonetower
map = puzzleworld
map = puzzleworld2
map = teampk
map = ESlayer
map = Survivor
[DB] // Database
db_ip = .\TOPSERVER // IP Address Of Server Database
db_usr = es // SQL Security Login
db_pass = EZCpyYOZVofugqDFBZrLKw== // SQL Password = Y87dc#$98
[Socket]
keep_alive = 120
[BaseID] // ·þÎñÆ÷Ϊ½ÇÉ«·ÖÅäIDµÄ»ùÊý, ÿ¸öµØÍ¼server¶¼²»Í¬
BaseID = 0x500000000
[Entity] // Impact of memory occupation
max_ply = 500 // The number of players
max_cha = 15000 // The number of monsters
max_item = 30000 // The number of itens
max_tnpc = 300 // The number of NPC dialogue
[Guild]
guild_num = 80 // Max people inside a Guild
guild_try_num = 80 // Max people on Guild apply list
[Item]
item_show_time = 60 // Time for item to desapear (In Seconds)
item_prot_time = 30 // Time for item to be looted for another person (In Seconds)
[Interval]
say_interval = 3 // In Seconds
[LOG]
log_cha = 0
log_cal = 0
log_ai = 0
log_mission = 0
log_dir = log\\log
db_mapmask = 1
[Debug] // µ÷ÊÔÓÃ, ·ÇGMÖ¸Áî
supercmd = 1
[Res]
res_dir = resource