Thank you for the answer ! So i got to this point :
function r_talk151 ()
Talk( 1, "Sinbad: Yo! Want to get out to the sea? How can you do so without a good ship? I offer the best ship around here. Come have a look!" )
InitTrigger()
TriggerCondition( 1, IsBoatFull )
TriggerAction( 1, SystemNotice, "Ships limit reached. Unable to build more ship" )
TriggerFailure( 1, JumpPage, 2 )
Text( 1, "Build Ship", MultiTrigger, GetMultiTrigger(), 1 )
InitTrigger()
TriggerCondition( 1, HasBoatInBerth, 1 )
TriggerAction( 1, BoatLevelBerthList, 1 )
TriggerFailure( 1, JumpPage, 3 )
Text( 1, "Upgrade ship", MultiTrigger, GetMultiTrigger(), 1 )
Talk( 2, "Sinbad: What type of ships you wish to build? I have a few varieties. Please have a look." )
InitTrigger()
TriggerCondition( 1, BoatBuildCheck, 1 )
TriggerAction( 1, CreateBoat, 1, 1 )
Text( 2, "Build Guppy", MultiTrigger, GetMultiTrigger(), 1 )
InitTrigger()
TriggerCondition( 1, BoatBuildCheck, 2 )
TriggerAction( 1, CreateBoat, 2, 1 )
Text( 2, "Build Transporter", MultiTrigger, GetMultiTrigger(), 1 )
InitTrigger()
TriggerCondition( 1, BoatBuildCheck, 3 )
TriggerAction( 1, CreateBoat, 3, 1 )
Text( 2, "Build Flying Fish", MultiTrigger, GetMultiTrigger(), 1 )
InitTrigger()
TriggerCondition( 1, BoatBuildCheck, 6 )
TriggerAction( 1, CreateBoat, 6, 1 )
Text( 2, "Build Swordfish", MultiTrigger, GetMultiTrigger(), 1 )
Talk( 3, "Sinbad: I guess your ship is not docked here. You need to dock here to upgrade the level when it has gained enough experience from sailing or killing monsters out in the sea." )
end
I dont see systemnotice where it says class requirement not met and i cant find what do triggeraction or multitrigger does. I opened multiple lua scripts and im lost...
What does it do ?
TriggerCondition( 1, BoatBuildCheck, 1 )
Where do i find what it is referring to with 1 and where can i find boatbuildcheck function ?