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Showing content with the highest reputation on 01/12/2017 in all areas

  1. 1 point
    Пропущена буква в заголовке лаунчера (поиках)
  2. 1 point
    To answer a few questions generally, this is from my point of view: - IGG noticed a trend in the increase of mobile games from an early stage and wanted to jump on the opportunity of developing games there. Now, (According to Wikipedia), Tales of Pirates II was launched in 2010 or so, somebody can correct this if it isn't right. Clash of Clans and other mobile games were launching around 2011-2012 and they were in development for a few years, CoC being in development for at least two years, from doing a bit of digging in their press conferences. Didn't do much analysing but this could potentially explain why the sudden release of ToP1.5 which hasn't updated much, simply wiped the community to give it a 'fresh' start, adding more stuff so they can sell more stuff. Basically, they made use of a cash cow sector of the available players. We would probably see a much different Tales of Pirates game IF the company focused on actually keeping it alive, however, a "last push" was taken instead, allowing them to get a bit more money to set themselves up for the future...which is a smart move on their side. - ToP2 was simply a game to obtain more profit for their upcoming projects rather than anything else. Their other games, Flyff or Angel Online? not sure which other server received several updates encouraging players from ToP to join them as it'd be appealing. Don't know any numbers regarding that therefore not going to comment on it. - As stated above by @Angelix their license is running out by the end of this year, IGG/Moliyo renew it, they can still hold rights to the game in the future. - ToP was closed to focus fully on their own projects rather than keep a bugged server alive. There was far too much wrong with it, required too many staff and resources to keep alive. Now as the community stands, there still are many players around who are looking to get their ToP experiences back. As far as I'm concerned, the current PKO is doing better than anything out there in terms of player activity and community, therefore it isn't a dead game. As long as the community stands together, ToP still has a future for at least 5 years if not more.
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