Ximboliex 86 Report post Posted March 3 Hi Comunity, I have a small problem, I want to add 1 or more rows to a file as they did with stoneinfo.txt in CO files with the RGB column, in this case it would be Characterposeinfo.txt which consists of 7 arguments which are Fists Sword 2H Sword Dual Swords Firegun Bow Dagger My knowledge is not enough that's why I come to ask for help, the file I modified was Characterposet.h This Characterposet.h is a original #pragma once #include "TableData.h" class CPoseInfo : public CRawDataInfo { public: CPoseInfo() { for(int i = 0; i < 7; i++) sRealPoseID[i] = 0; } short sRealPoseID[7]; // 5�ֶ�������, ����, ��������, ˫������, ����..... }; class CPoseSet : public CRawDataSet { public: static CPoseSet* I() { return _Instance; } CPoseSet(int nIDStart, int nIDCnt) : CRawDataSet(nIDStart, nIDCnt) { _Instance = this; _Init(); } protected: static CPoseSet* _Instance; // �൱�ڵ���, ���Լ���ס virtual CRawDataInfo* _CreateRawDataArray(int nCnt) { return new CPoseInfo[nCnt]; } virtual void _DeleteRawDataArray() { delete[](CPoseInfo*) _RawDataArray; } virtual int _GetRawDataInfoSize() { return sizeof(CPoseInfo); } virtual void* _CreateNewRawData(CRawDataInfo* pInfo) { return NULL; } virtual void _DeleteRawData(CRawDataInfo* pInfo) { //SAFE_DELETE(pInfo->pData); } virtual BOOL _ReadRawDataInfo(CRawDataInfo* pRawDataInfo, vector<string>& ParamList) { if(ParamList.size() == 0) return FALSE; CPoseInfo* pInfo = (CPoseInfo*)pRawDataInfo; pInfo->sRealPoseID[0] = (short)Str2Int(ParamList[0]); pInfo->sRealPoseID[1] = (short)Str2Int(ParamList[1]); pInfo->sRealPoseID[2] = (short)Str2Int(ParamList[2]); pInfo->sRealPoseID[3] = (short)Str2Int(ParamList[3]); pInfo->sRealPoseID[4] = (short)Str2Int(ParamList[4]); pInfo->sRealPoseID[5] = (short)Str2Int(ParamList[5]); pInfo->sRealPoseID[6] = (short)Str2Int(ParamList[6]); // LG("poseset", "Read Pose List [%d][%s]\n", pInfo->nID, pInfo->szDataName); return TRUE; } }; inline CPoseInfo* GetPoseInfo(short sPoseID) { return (CPoseInfo*)CPoseSet::I()->GetRawDataInfo(sPoseID); } inline short GetRealPoseID(short sPoseID, short sPoseType) { CPoseInfo* pInfo = GetPoseInfo(sPoseID); return pInfo->sRealPoseID[sPoseType]; } and this Characterposet.h is a edited #pragma once #include "TableData.h" class CPoseInfo : public CRawDataInfo { public: CPoseInfo() { for(int i=0; i<9; i++) sRealPoseID[i] = 0; } short sRealPoseID[9]; // }; class CPoseSet : public CRawDataSet { public: static CPoseSet* I() { return _Instance; } CPoseSet(int nIDStart, int nIDCnt) :CRawDataSet(nIDStart, nIDCnt) { _Instance = this; _Init(); } protected: static CPoseSet* _Instance; // 相当于单键, 把自己记住 virtual CRawDataInfo* _CreateRawDataArray(int nCnt) { return new CPoseInfo[nCnt]; } virtual void _DeleteRawDataArray() { delete[] (CPoseInfo*)_RawDataArray; } virtual int _GetRawDataInfoSize() { return sizeof(CPoseInfo); } virtual void* _CreateNewRawData(CRawDataInfo *pInfo) { return NULL; } virtual void _DeleteRawData(CRawDataInfo *pInfo) { SAFE_DELETE(pInfo->pData); } virtual BOOL _ReadRawDataInfo(CRawDataInfo *pRawDataInfo, vector<string> &ParamList) { if(ParamList.size()==0) return FALSE; CPoseInfo *pInfo = (CPoseInfo*)pRawDataInfo; pInfo->sRealPoseID[0] = (short)Str2Int(ParamList[0]); pInfo->sRealPoseID[1] = (short)Str2Int(ParamList[1]); pInfo->sRealPoseID[2] = (short)Str2Int(ParamList[2]); pInfo->sRealPoseID[3] = (short)Str2Int(ParamList[3]); pInfo->sRealPoseID[4] = (short)Str2Int(ParamList[4]); pInfo->sRealPoseID[5] = (short)Str2Int(ParamList[5]); pInfo->sRealPoseID[6] = (short)Str2Int(ParamList[6]); pInfo->sRealPoseID[7] = (short)Str2Int(ParamList[7]); pInfo->sRealPoseID[8] = (short)Str2Int(ParamList[8]); LG("poseset", "Read Pose List [%d][%s]\n", pInfo->nID, pInfo->szDataName); return TRUE; } }; inline CPoseInfo* GetPoseInfo(short sPoseID) { return (CPoseInfo*)CPoseSet::I()->GetRawDataInfo(sPoseID); } inline short GetRealPoseID(short sPoseID, short sPoseType) { CPoseInfo *pInfo = GetPoseInfo(sPoseID); return pInfo->sRealPoseID[sPoseType]; } but but when I compile it gives me a parameter error when adding another column (parameter) more, What else do I need to modify or is my modification incorrect? Quote Share this post Link to post Share on other sites
Ximboliex 86 Report post Posted March 11 BUMP Quote Share this post Link to post Share on other sites