Angelix 376 Report post Posted August 15, 2016 (edited) So I'm trying to alter character's stat to create "balance" without modifying the growth values. Anyways, is there a way to constantly update a character? Does putting "RefreshCha(role)" within "cha_timer" help? Edited August 15, 2016 by Angelix Quote Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 15, 2016 *if you are planning refresh the client side, from the server within a fixed update rate, be careful to do not overload the network with such thing better if you can use events, instead of timing to deal with your current problem Quote Discord: andresc Share this post Link to post Share on other sites
Shako 97 Report post Posted August 16, 2016 what do you mean? like if you go into a certain map, their stat is altered? or random intervals it is altered? seems a bit weird to me. Quote Sunny Go! Online pko.host Share this post Link to post Share on other sites
Angelix 376 Report post Posted August 16, 2016 (edited) I'm trying to alter a character's stats at certain maps, by being a certain class or even both. Through this function: function ExAttrSet(Player) ... end How does this function get refreshed normally? How can I refresh/update it? Right now I'm using "RefreshCha(Player)" within "cha_timer", is that wrong or is there a better way to do it? Edited August 16, 2016 by Angelix Quote Share this post Link to post Share on other sites