wouter2004 11 Report post Posted September 12, 2021 (edited) Dear all, I am running a top CA server, for myself and friends. We face the strange issue that when teleporting inside the same map, the NANA buff (party exp banana's) are removed. This happens when using teleport tickets or the GM command "&move 2200,2750,garner". reproduce the issue When I warp from Argent to Abandoned Mines, which are both in "garner" map, the nana buffs are deactivated after teleporting. However when I use the same teleport ticket from Argent to Shaitan, I dont lose the buffs after teleporting. investigation I checked the LUA functions and it all ends with the function MoveCity( role, "" ). where "" is the name of the city. Unfortunately neither the GameServer source codes, nor the LUA files on the server, shows any deactivation of buffs after warping. Still the nana buffs are removed. Can someone please help me to find out why this happens? NpcScript.cpp --> lua_MoveCity Character.cpp --> CCharacter::MoveCity pictures nana deactivated after warp: Nana active before warp: please help. thanks in advance Edited September 12, 2021 by wouter2004 Quote Share this post Link to post Share on other sites
Dan 184 Report post Posted September 13, 2021 I don't know if its related, but you can check here since it seems these are CO files. 1 Quote Share this post Link to post Share on other sites
wouter2004 11 Report post Posted September 15, 2021 On 9/13/2021 at 6:02 AM, Tensei said: I don't know if its related, but you can check here since it seems these are CO files. Many thanks, I have recompiled the code and this solved the problem. I am very happy that you pointed me in the right directions. 1 1 Quote Share this post Link to post Share on other sites