willewallo 8 Report post Posted April 25, 2019 (edited) as the tittle say it, i been learning a lot in this forum i am a grapich designer and 3d model so all the sql stuff and scrpits etc its been a slow prosess for me but succesfully have made my offline server for now before realising it to the public, this tipe of stuff compiler decompiler i don't get it. thanks. Edited April 25, 2019 by willewallo Quote Share this post Link to post Share on other sites
iZae 55 Report post Posted April 26, 2019 You have 2 things: Server where you have your serverfiles and database, and client where players get to enter and play the game. Your serverfiles have some files such as iteminfo.txt that contains the whole list of items available in your server. But on the client side, you need that same iteminfo but with a different extension. Instead of iteminfo.txt (as you have on your server side), the client needs an iteminfo.bin. So a compiler turns .txt into .bin, and decompiler turns .bin into .txt. (You can't just rename the files, 'cause as the topic says, the files are compiled) :P 1 Quote Share this post Link to post Share on other sites