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Dan

Apparel 110% effect on new apparels not working/Mobs spawn early/sometimes late/skip

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Using UPO Clean files from Lucky Archive -

When players upgrade app to 110% on new apparels the 110% doesn't take effect even after relogging.

When players enter maze at :00 right when it opens, mobs sometime are skipped or spawn early/late - Using CA script timer from garner2 ctrl.lua


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Hello,

I was facing a similar problem after expanding the appareals to 15000-20000 using hex in files 1.36, not being calculated the effect of 110% (Display and execution are occurring normally). After reviewing the hex and realized I had made a mistake (0x00020c20).

Edited by Skorpion

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