Jones 36 Report post Posted April 26, 2016 function Jz_Script_SandBags(role, Item ) local MonsterID = [YOUR SANDBAG MONSTER] local Refresh = 1900000 local life = 1800000 local Cha_Boat = 0 Cha_Boat = GetCtrlBoat ( role ) if Cha_Boat ~= nil then SystemNotice( role , "Cannot use while sailing" ) UseItemFailed ( role ) return end local reg = 0 reg = IsChaInRegion( role, 2 ) -- Checks to see if you're in a Safe Zone if reg == 1 then SystemNotice( role , "Training in Safe Zone? Dream on!" ) UseItemFailed ( role ) return end local x, y = GetChaPos(role) local x_move=5 local y_move=5 x=x_move+x y=y_move+y local new = CreateChaX( MonsterID , x , y , 145 , Refresh,role ) SetChaLifeTime( new, life ) end itemEffect.lua xxxx Unlimited Sand Bag n1698 10130005 0 0 0 0 0 0 31 0 0 0 0 0 1 1 1 1 99 0 99 -1,-2,-2,-2 0 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0 0,0 0,0 0 0 0 0 0 0 0 0 0 Jz_Script_SandBags 0 0 0 0,0 0 0 Summon a Sand Bag monster with no limits. 0 iteminfo.txt I have not tested it yet, but it should work. Useful for doing events, etc I guess 2 Quote Share this post Link to post Share on other sites