I have a problem in my client side source code which is something related to the characters' spawn point after the character teleports, dies on maps, relogs or uses a ticket.
After the player does this, his client freezes and closes itself.
But the problem only happens to some players, not all, but it's always the same way
Can anyone tell me what this could be?
I also have a discord for more contacts and those interested in this service @seakingstaff