Totoka 152 Report post Posted August 24, 2016 Recently I noticed that the friend list does not work properly, when a new friend is added, the list tree never gets filled. someone know how to solve this already ? Others like mentor/disciple, guild, party, seems to work fine. Quote Discord: andresc Share this post Link to post Share on other sites
Andy 39 Report post Posted August 24, 2016 (edited) make sure you have this line in your string line GP_FRIEND_H_00001 {"Friends" } in your en_US Compiled in server side. Edited August 24, 2016 by Andy 1 Quote Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 24, 2016 (edited) 2 hours ago, Andy said: make sure you have this line in your string line GP_FRIEND_H_00001 {"Friends" } in your en_US Compiled in server side. There, and compiled, client also has same reference many times, but not under same key GP_FRIEND_H_00001 Edit ------------------------------------------------------------------------------------------------------------ Looking at the packet, word `Friends` does not appears to be there. It maybe posible that groupserver isn't loading the string resources pretty well. There suppose to be 5 parameters into the packet, but the client gets: string (0x00000C2A ...), ?? <-- here shall be "Friends"? isn't an string long (0x00000000), ?? <-- character id, but empty instead string ("charOtherName"), <-- thats ok string (0x00000100), ?? <-- it should be motto ? isn't an string short (0x00000001), ?? <-- icon? Edit: ---------------------------------------------------------------------------------------------------------- Groupserver friend.log: [08-25 00:44:08]player charOtherName(797408) and player charName(797403) make friends group_sql.log: [08-25 00:43:34]execute SQL success![08-25 00:44:08]Table [friends], begin execute SQL [insert friends (cha_id1,cha_id2,relation) values(797408,797403,'')] [08-25 00:44:08]execute SQL success![08-25 00:44:08]Table [friends], begin execute SQL [insert friends (cha_id1,cha_id2,relation) values(797403,797408,'')] Edited August 24, 2016 by Totoka Quote Discord: andresc Share this post Link to post Share on other sites
Lucky 65 Report post Posted August 24, 2016 1 hour ago, Totoka said: There, and compiled, client also has same reference many times, but not under same key GP_FRIEND_H_00001 Check .clu files Friend list is bugged it show like this Quote Share this post Link to post Share on other sites
Lua 35 Report post Posted August 24, 2016 [OFFTOPIC] @Totoka did you fixed the invisible icons ? (client side). Quote Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 24, 2016 10 minutes ago, Lua said: [OFFTOPIC] @Totoka did you fixed the invisible icons ? (client side). Not sure, I think no, which ones? Quote Discord: andresc Share this post Link to post Share on other sites
Lua 35 Report post Posted August 24, 2016 Just now, Totoka said: Not sure, I think no, which ones? This: Quote Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 24, 2016 I solve the resource string load, thanks @Andy. Then friend's tree has been duplicated =/, as @Lucky mention, there is no typo between both, I don't know why system is unable to find the friend tree. I'm gonna debug it later Quote Discord: andresc Share this post Link to post Share on other sites
Totoka 152 Report post Posted August 24, 2016 (edited) here posible solution to duplicate node tree 'Friends' The string 'Friends' which comes from GroupServer, is being compared with some magic string 'ºÃÓÑ', which should be Friends instead. and also jump out the chance to add a new group when a new friend is added. dunno what else can comes up after that :} result: Edited August 24, 2016 by Totoka 1 Quote Discord: andresc Share this post Link to post Share on other sites