wolfenx 106 Report post Posted January 7, 2023 Well. I have been working on the design of the new characters for my project, and I wanted to see the opinion of others What do you think? is the height correct? Is the design okay? Look at some pictures Bueno. He estado trabajando en el diseño de los nuevos personajes para mi proyecto, y queria ver la opinion de los demas ¿Qué piensas? la altura es correcta? ¿Está bien el diseño? mira algunas fotos 3 1 Quote Discord:Wolfen#1498 https://www.patreon.com/ReTop Share this post Link to post Share on other sites
AlGhoul 66 Report post Posted January 8, 2023 congrats, it looks real dumb. Quote Kind regards, AG. Share this post Link to post Share on other sites
V3ct0r 2,117 Report post Posted January 8, 2023 Hello @wolfenx, Do you can tell us about your project in more details? For example, who are these characters and what is their role in the game? Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
wolfenx 106 Report post Posted January 8, 2023 9 hours ago, AlGhoul said: congrats, it looks real dumb. looks silly but it is something that not many have achieved. compared to the old models I think it is ideal 6 hours ago, V3ct0r said: Hello @wolfenx, Do you can tell us about your project in more details? For example, who are these characters and what is their role in the game? my project is a long time since the source code came out As you have already seen, the images are the protagonists I'm recreating the character creator so I can use 6 playable characters I have removed all the forms so I can use another system of user interfaces I intend to remodel all the characters and structures use 256x256 textures for low mesh items and 512x512 for models with higher resolution with 24bit png extension and thus save a lot of memory I already have the server clean removed all maps except 1 for testing quest ,items and skill removed I practically started from 0 and I intend to do a complete rework 2 Quote Discord:Wolfen#1498 https://www.patreon.com/ReTop Share this post Link to post Share on other sites
Mdrst 38 Report post Posted January 8, 2023 @wolfenx If you can answer a few questions: 1. The models look very detailed, did you rework parts of MindPower to import these higher-polygons per mesh models? Or can they be used "as-is", with the expected drop in performance? I know you have a private tool to import models from Blender/3DS Max, just wondering if engine modification is also needed. 2. I thought the height difference was just a preview, it seems weird to me having 6 different characters all 'scaled' up/down. The tallest one has more body mass (like Carsise and Lance) so there is a difference, but IMO the shortest one should be less human-like (maybe a dwarf, goblin, elf?) Quote "Beware of bugs in the above code; I have only proved it correct, not tried it." - Donald E. Knuth Share this post Link to post Share on other sites
wolfenx 106 Report post Posted January 8, 2023 1 hour ago, Mdrst said: @wolfenx If you can answer a few questions: 1. The models look very detailed, did you rework parts of MindPower to import these higher-polygons per mesh models? Or can they be used "as-is", with the expected drop in performance? I know you have a private tool to import models from Blender/3DS Max, just wondering if engine modification is also needed. 2. I thought the height difference was just a preview, it seems weird to me having 6 different characters all 'scaled' up/down. The tallest one has more body mass (like Carsise and Lance) so there is a difference, but IMO the shortest one should be less human-like (maybe a dwarf, goblin, elf?) 1. no need to modify the engine. It is the same engine and if they can be used as is but using many meshes costs more resources. The best thing to do is to use a mesh with few polygons and well defined. 2. They are the 4 original classes, only I added the woman and the small child 3 Quote Discord:Wolfen#1498 https://www.patreon.com/ReTop Share this post Link to post Share on other sites