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Bugs

 

This topic publishes and discusses bugs that were found in certain mods based on the results of their testing and usage.

 

 

1. Change the size of the monsters

 

- After an indefinite time, the enlarged character model returns to normal size (@Fomin).

 

2. Displaying the cooldown of skills

 

- When teleporting or re-entering the game, the display of the cooldown time of skills disappears (@Fomin).

 

3. Displaying coordinates under the NPC

 

- Sometimes instead of the name of the player's character, the name of a random NPC is displayed (@dragontechi).

 

4. 60 frames per second (60 FPS)

 

- After installing the mod, the frame rate does not change (@dragontechi, @squaller).

 

5. Disabling password verification when entering into the in-game shop (IGS)

 

- The store does not display the number of crystals on the account (@Tera).

 

6. Editing the limits of .txt tables

 

- GameServer.exe has undefined behavior when changing the skillinfo.txt limit. For example, only Sleepy snails spawn at the entrance to Argent (@Greaux).

 

7. Displaying the level of items on their icons ("smart icons")

 

- Client closes with mod version for Game.exe GAME_13X_1 (@small666).

 

 

Updated 03/03/2022

 

 

I thank everyone for the feedback and ask you to tell about all the bugs found in this thread, or directly in topics with mods.

 

When publishing a bug report, please write the following information:

1) The name of the mod;

2) Description of the bug;

3) Version ID of your .exe file (GAME_13X_0 ... GAME_13X_5, GAMESERVER_136, GAMESERVER_138);

4) Are there any other modifications and patches in the .exe file?

5) What other mods for PKOdev.NET mod loader are installed?

 

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4. 60 frames per second (60 FPS)

I was able to perform this installation in part, it has a problem with some mods depending on the client path, so I do not recommend using the following address without assigning the required read and write permissions to the installation path C:\Program Files (x86)

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Hello @Lua,

 

I can't repeat the bug on GameServer.exe version 1.36, it works fine. Сan you explain how to cause the bug and send your GameServer.exe?

 

Thank you for feedback!


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Hello @dragontechi,

 

As a temporary solution, open the file pkodev.mod.reward.client\dllmain.cpp and replace:

// bool CCommandObj::IsAllowUse()
bool __cdecl IsAllowUse()
{
    return false;
}

with:

// bool CCommandObj::IsAllowUse()
bool __cdecl IsAllowUse()
{
    return true;
}

 

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17 hours ago, V3ct0r said:

Hola@dragontechi,

 

Como solución temporal, abra el archivo pkodev.mod.reward.client\dllmain.cpp y reemplace:


con:


 

@V3ct0r verify the modification and it no longer presents the problem, another thing and excuse me, think that something can be done so that you receive the prize in all your characters

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On 6/16/2022 at 4:01 PM, V3ct0r said:

Hello @dragontechi,

 

As a temporary solution, open the file pkodev.mod.reward.client\dllmain.cpp and replace:


// bool CCommandObj::IsAllowUse()
bool __cdecl IsAllowUse()
{
    return false;
}

with:


// bool CCommandObj::IsAllowUse()
bool __cdecl IsAllowUse()
{
    return true;
}

 

@dragontechi, even better:

// bool CCommandObj::IsAllowUse()
bool __cdecl IsAllowUse()
{
    return !g_reward_form_showing;
}

 

6 hours ago, dragontechi said:

@V3ct0r verify the modification and it no longer presents the problem, another thing and excuse me, think that something can be done so that you receive the prize in all your characters

I will think about it.


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