Jump to content

Recommended Posts

[Mod] Cleaning up chats




The mod allows GM and HD to delete all messages in players chats (local, world, trade, party, guild, PM, camp). To do this, on the server side for GameServer, the ClearChat(role) lua function is implemented, into which the descriptor of the character controlled by the administrator is passed. Thus, it is possible, for example, to implement a GM command that will clear chats (if there are HandleChat() and GetGmLv() functions present in GameServer.exe).


function HandleChat(role, msg)

	if (msg == "&clearchat") then
		if (GetGmLv(role) == 99) then
			SystemNotice(role, "Not enough access!")
		return 0
	return 1



The disadvantage of the mod is that it deletes all chats at once without the ability to specify specific channels. That is, along with the general channels (world, trade, local), the channels with messages to the guild, party, camp and PM will also be cleared.


It should also be remembered that the player can remove the .dll mod library from the client and chats will no longer be cleared on command from the server.





Installed mod loading system for server and client (PKOdev.NET mod loader).



Modification information


Name: pkodev.mod.clearchat;

Version: 1.0;

Author: V3ct0r;

Type: for client (Game.exe);

Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4, GAME_13X_5.






Place the mod DLL file "pkodev.mod.clearchat.client.13x_<ID>.dll" for your version of Game.exe into the "mods" folder of the game client.



1) Create a file named "pkodev.mod.clearchat.lua" in the following server directory:


2) Write the following code into it:

-- Print a log
print("Loading pkodev.mod.clearchat.lua")

-- Clear all chats
function ClearChat(role)
	-- Get moderator's name
	local name = GetChaDefaultName(TurnToCha(role))
	-- Send system command
	-- Send message to all players
	Notice(string.format("Chats have been cleared by moderator [%s]!", name))


3) Include the "pkodev.mod.clearchat.lua" file at the beginning of the SkillEffect.lua file (\GameServer\resource\script\calculate) :


4) Use the ClearChat() function to clear chats as you wish.





1) Binary release (.dll);

2) The source code of the mod for Visual Studio 2019 Community (C++).



If you encounter any problem, bug or have any questions, then feel free to write in this thread.

  • Thanks 1

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...