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[Mod] Change the size of the monsters

 

screenshot_01.png

 

This mod allows you to edit the scale of the characters (see screenshot above).

 

 

Requirements

 

Installed mod loading system for server and client (PKOdev.NET mod loader).

 

 

Modification information

 

Name: pkodev.mod.mobsize;

Version: 1.0;

Authors: @VItal13, V3ct0r;

Type: for client (Game.exe);

Supported executable .exe files: GAME_13X_0, GAME_13X_1, GAME_13X_2, GAME_13X_3, GAME_13X_4 and GAME_13X_5.

 

 

Installation

 

1) In the "mods" directory of your client, create a "pkodev.mod.mobsize" folder;

2) Place into it the mod DLL file "pkodev.mod.mobsize.client.13x_<ID>.dll" for your version of Game.exe;

3) Place into it the mod settings file "pkodev.mod.mobsize.cfg" and write in the file a list of characters scales* in the following format:

<Monster ID>{<Scale X>;<Scale Y>;<Scale Z>}

Example, for "Forest Spirit" ID 103:

103{2.5;2.5;2.5}

* Each new monster is written on a new line.

 

 

Download

 

1) Binary release (.dll);

2) The source code of the mod for Visual Studio 2019 Community (C++).

 

 

If you encounter any problem, bug or have any questions, then feel free to write in this thread.

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