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dragontechi

chao argent effect

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Hello @dragontechi!

 

Do you use source codes or official client binaries?


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20 minutes ago, dragontechi said:

bin

I will share a mod for this feature soon.


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@dragontechi well, i have this source of this circle mod.

you can use VS2019 to compile, or you can use base to make your own dll from v3ct0r mods.

 

Link Fixed.

https://drive.google.com/file/d/1dm86k5eMjJg7Abg2_mP6QV2y9xpxVfjz/view?usp=sharing

Edited by 1g0rS1lv4
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Being better than others is for those who are weak; what matters is to be true to yourself.         

 

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image.png.e57b8c5d816c9ef7fb992290c7ef25c5.png

On 1/1/2022 at 5:40 PM, 1g0rS1lv4 said:

@dragontechi well, i have this source of this circle mod.

you can use VS2019 to compile, or you can use base to make your own dll from v3ct0r mods.

 

https://drive.google.com/file/d/1i8lL4Y9claH5hKU7lGJY32KY9kh3XT8f/view?usp=sharing

 

On 1/1/2022 at 4:56 PM, V3ct0r said:

I will share a mod for this feature soon.

 

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@dragontechi

 

This mod is not designed for PKOdev.NET mod loader, you have to attach it to your Game.exe manually.

 

Or you can read how to adapt it to the loader here  ("Mod development example"):

 


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@dragontechi

 

Add this code before the DllMain function and rebuild the project:

__declspec(dllexport) void __cdecl ExportedFunction() {}

 


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On 1/20/2022 at 1:43 PM, V3ct0r said:

@dragontechi

 

Add this code before the DllMain function and rebuild the project:


__declspec(dllexport) void __cdecl ExportedFunction() {}

 

install but still not seen

 

 

image.png.d5dd8d17f7cd217a466ef9514c2fa6b4.pngimage.png.669316021f10f620272fa5217464f582.pngimage.png.1db943a3e0beee32031fd11b4d99273d.pnginstall but still not seenimage.png.bf291b13eb3f0d5f9e249f25fd0ecf6c.png

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On 1/21/2022 at 4:52 AM, dragontechi said:

image.png.d390a60802cd76fd8c68e1070dbaaf8d.png

What is the main point of this CA Effect? Define allies or enemy by the setchaside? If it is, i think u can use function is_friend(cha1, cha2) to define this and use setchasideid.

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