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Brothers

Edit iteminfo

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Hey guys, 

 

last week, i changed a necklage (lv 30), raised the hp bonus and movement speed.
After making it a bin file, i go check the store, and the item look changed.
When i buy, the hp bonus get back to old status, movement stayed... kinda strange...


Today, i changed the level of unseal 55 items, into lv 45. My character is level 45, so it all looks good, no red texts.
But when i try to put on,"equipment level mismatch".

I do what i always do, Just edit Iteminfo.txt, compile it (No error), place in resource & client...

Hope someone here understands this problem?
- ivy

Edited by Brothers

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Are you compiling the ItemInfo.txt in client?

You have to place new ItemInfo,txt in Server/resource which server will compile itself. Then copy that same ItemInfo.txt, place it in Client/scripts/table and use the client itself to compile it.

Mew a new text file, paste the following, click "Save As" and put the extension ".bat" and then double click it.

START system\game.exe startgame table_bin

 

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5 hours ago, Angelix said:

Are you compiling the ItemInfo.txt in client?

You have to place new ItemInfo,txt in Server/resource which server will compile itself. Then copy that same ItemInfo.txt, place it in Client/scripts/table and use the client itself to compile it.

Mew a new text file, paste the following, click "Save As" and put the extension ".bat" and then double click it.


START system\game.exe startgame table_bin

 

 

Thank you very much, it worked now!
Normally i use bin compiler and decompliers, but that didnt fix this :)

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11 hours ago, Brothers said:

 

 

Thank you very much, it worked now!
Normally i use bin compiler and decompliers, but that didnt fix this :)

Because "bin compilers" are run via a partial client. So to get bins specifically for your client, well just use your client. 

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22 hours ago, Angelix said:

Because "bin compilers" are run via a partial client. So to get bins specifically for your client, well just use your client. 

Since ive worked on my server, i find so many "issues", but its not that hard to understand :)
Same like this, they way u explain it ,sounds very easy :D

Sadly i cant react on your post, but a big like! Thanks!

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