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Request GameServer adressses for Iteminfo,Skilleff,Skillinfo,Areaset Limits

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I needed to increase these all for more eq since my custom gameserver didn't work  i decided to use V3ct0r's 1.38 One , If possible that someone give me the adresses for modify the limit would be nice (With a guide if possible cause i am not really good on hex) thanks in advance  , have a nice day

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On 10/07/2016 at 4:09 PM, V3ct0r said:

AreaSet = 0x000989E1

SkillInfo = 0x000985CC

SkillEff = 0x00098841

ItemInfo  = 0x00098523

 

Thank you :P

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On 7/10/2016 at 6:09 PM, V3ct0r said:

AreaSet = 0x000989E1

SkillInfo = 0x000985CC

SkillEff = 0x00098841

ItemInfo  = 0x00098523

 

can u share how find those address plz?

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4 минуты назад, mkhzaleh сказал:

well i should try to find guild cuz never did that befor
ok any thx :)
 

You can convert dec <=> hex using windows calculator (calc.exe) in programmer mode.

 

For example:

600010 = 17 7016. But you have to write the HEX number in reverse order in .exe file: 70 17.

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6 minutes ago, V3ct0r said:

You can convert dec <=> hex using windows calculator (calc.exe) in programmer mode.

 

For example:

600010 = 17 7016. But you have to write the HEX number in reverse order in .exe file: 70 17.

thx
i found this

so if i want change  it to 10k that's mean (10000=2710)

and there's something called bin (10011100010000)
 

Untitled.png

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@mkhzaleh as V3ct0r said:

4 hours ago, V3ct0r said:

For example:

600010 = 17 7016. But you have to write the HEX number in reverse order in .exe file: 70 17.


So in your case ( if u want 10k ):
1000010 = 27 1016.When you write in HEX number in .exe file is: 10 27

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9 hours ago, Rinor said:

@mkhzaleh as V3ct0r said:


So in your case ( if u want 10k ):
1000010 = 27 1016.When you write in HEX number in .exe file is: 10 27

thx bro that clear for me
but what was not clear when i put 10 27  in hex like screen shot how should be?
and thx:)
but never edit game.exe befor
and if u have any idea how to make my own game.exe cuz when i use some server game.exe  i get problem  version game error 

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Цитата

but how did u exchange 3e8 to  e8 03 00 00

Limit size is stored using 4 bytes in GameServer.exe. Number 1000 (3E8) takes only 2 bytes: 0x03 and 0xE8 ('0x' means that number is written in HEX notation). So, we have to 

complete the number with null bytes: 000003E8 or 0x00 0x00 0x03 0xE8. Then we have to write this number in reverse order in .exe file: 0xE8 0x03 0x00 0x00.

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i cant find lines vector it,s very helpfull guide but i cant find offset line on my game.exe!!!!

Edited by Mesut

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Limit size is stored using 4 bytes in GameServer.exe. Number 1000 (3E8) takes only 2 bytes: 0x03 and 0xE8 ('0x' means that number is written in HEX notation). So, we have to 

complete the number with null bytes: 000003E8 or 0x00 0x00 0x03 0xE8. Then we have to write this number in reverse order in .exe file: 0xE8 0x03 0x00 0x00.

 

u are saying i need to reverse the number but i see that u are reversing only the lost number of digit......

 

Then we have to write this number in reverse order in .exe file: 0xE8 0x03 0x00 0x00. means i only take number 3 and put on first number then other number would be same order?

Edited by Mesut

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btw does line u given not working on hex editor i cant find them there are no line like them on my gameservver.exe

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On 4/13/2017 at 5:46 PM, V3ct0r said:

Limit size is stored using 4 bytes in GameServer.exe. Number 1000 (3E8) takes only 2 bytes: 0x03 and 0xE8 ('0x' means that number is written in HEX notation). So, we have to 

complete the number with null bytes: 000003E8 or 0x00 0x00 0x03 0xE8. Then we have to write this number in reverse order in .exe file: 0xE8 0x03 0x00 0x00.

corect me pls u type in hexeditor like this 08030000 did i write right!!!

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i recommed hexworkshop u can calculate the hex easy also the offset numbers.

Edited by Mesut

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