ruubi 51 Report post Posted May 9, 2020 Client source modification UIHeadSay.cpp //void CHeadSay::Render function// Find: Line 481:: else if (_pOwn->IsPlayer()) { sprintf(szBuf, "%s", _pOwn->getName()); strncpy( s_sNamePart[NAME_INDEX], szBuf, NAME_LENGTH ); } Replace with: else if (_pOwn->IsPlayer()) { sprintf(szBuf, "Lv%d %s", _pOwn->getGameAttr()->get(ATTR_LV), _pOwn->getName()); strncpy( s_sNamePart[NAME_INDEX], szBuf, NAME_LENGTH ); } And build solution! 2 Quote Share this post Link to post Share on other sites