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Vanessa92

target map cannot be reached

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Buenas noches, tengo un error en mi cliente cuando lo conecto al servidor, consigo: mapa de destino no puede ser alcanzado, ¿por qué este error, podría por favor me ayude .....

1403183897_errormaps.jpg.83d3e5dbde91d47611c16c6abbd4e8c7.jpg

Edited by Vanessa92

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Como dijo Wolfen, si recién creaste un personaje, debes abrir un GameServer con el mapa que escogiste. Si escogiste “Argent City”, debe ser un GameServer con “garner” abierto así tal cual dijo el. Si es “Shaitan City” entonces “magicsea” y “Icicle Castle” es “darkblue”. 

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On 7/26/2019 at 2:29 AM, Angelix said:

Como dijo Wolfen, si recién creaste un personaje, debes abrir un GameServer con el mapa que escogiste. Si escogiste “Argent City”, debe ser un GameServer con “garner” abierto así tal cual dijo el. Si es “Shaitan City” entonces “magicsea” y “Icicle Castle” es “darkblue”. 

aqui mi Gameserver

//GameServer Configuration

[ID]
name = GameServer00              // GameServer Name
equment = System

[Gate]
gate = 127.0.0.1 ,1973            // IP, Port (IP Address Of GameServer)

[ÐÅÏ¢·þ„ÕÆ÷ÐÅÏ¢]
info = 127.0.0.1, 1985, 123456, 12

[Map]                      
map = garner
map = prisonisland
map = lonetower
map = puzzleworld
map = puzzleworld2
map = teampk
map = ESlayer
map = Survivor

[DB]                      // Database
db_ip   = .\TOPSERVER            // IP Address Of Server Database
db_usr  = es            // SQL Security Login
db_pass = EZCpyYOZVofugqDFBZrLKw==     // SQL Password = Y87dc#$98

[Socket]
keep_alive = 120

[BaseID]                            // ·þÎñÆ÷Ϊ½ÇÉ«·ÖÅäIDµÄ»ùÊý, ÿ¸öµØͼserver¶¼²»Í¬
BaseID = 0x500000000

[Entity]                 // Impact of memory occupation
max_ply = 500                // The number of players 
max_cha = 15000                // The number of monsters
max_item = 30000            // The number of itens
max_tnpc = 300                // The number of NPC dialogue

[Guild]
guild_num    = 80            // Max people inside a Guild
guild_try_num    = 80            // Max people on Guild apply list

[Item]
item_show_time    = 60            // Time for item to desapear (In Seconds)
item_prot_time    = 30            // Time for item to be looted for another person (In Seconds)

[Interval]
say_interval    = 3            // In Seconds

[LOG]
log_cha     = 0
log_cal     = 0
log_ai      = 0
log_mission = 0
log_dir    = log\\log

db_mapmask = 1

[Debug]                 // µ÷ÊÔÓÃ, ·ÇGMÖ¸Áî
supercmd   =  1 

[Res]
res_dir = resource

Edited by Vanessa92

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Same problem here. Everything seems to be ok, but the error message keep showing up. GameServer files are with correct map names.

 

Does anyone know why this happens?

 

garner1.JPG

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1 hour ago, gutozardy said:

Same problem here. Everything seems to be ok, but the error message keep showing up. GameServer files are with correct map names.

 

Does anyone know why this happens?

 

garner1.JPG

image.png.58f20b7e0c77073564774d49a27e5a74.png

check that your main city will be as a garner, groupserver and birth.lua

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19 hours ago, 1g0rS1lv4 said:

image.png.58f20b7e0c77073564774d49a27e5a74.png

check that your main city will be as a garner, groupserver and birth.lua

I checked every detail and it´s everything ok. I think the problem maybe in char data in dbo.characyter. I don´t know why, but when I created a char, the game is putting the char at the birth-place as x=-1 and y=-1.

 

Edit:

I solved the problem changing this part of GameServer.cfg:

[Gate]
gate = 127.0.0.1, 1973

 

It was:

[Gate]
gate = 127.0.0.1, 1971

 

Because this part of GateServer.cfg that was not the correct port, it was in the original file I got:

[ToGameServer]
IP = 127.0.0.1
Port = 1971
EnablePing = 180

Edited by gutozardy

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