saa0d 2 Report post Posted January 11, 2019 Hello. This is my final problem.. When I fuse an equipment ( a sword) into an apparel, it works fine. But if i try to fuse the fused apparel sword to another new apparel, it loses all its stats. See the picture for more info. I tried with different swords and apparels but all same. Any leads would be much appreciated, I really have no clue how to fix this. Thank you. Quote Share this post Link to post Share on other sites
Dan 184 Report post Posted January 13, 2019 (edited) Need more details such as what Exe's, your using what files etc. Item ID Game.exe etc Many reasons why this would be a problem. Make sure Client + Server Side share same ItemInfo, compile etc. As from what I can see, there is no 100% effectiveness. Edited January 13, 2019 by GOAT Quote Share this post Link to post Share on other sites
saa0d 2 Report post Posted January 13, 2019 11 hours ago, GOAT said: Need more details such as what Exe's, your using what files etc. Item ID Game.exe etc Many reasons why this would be a problem. Make sure Client + Server Side share same ItemInfo, compile etc. As from what I can see, there is no 100% effectiveness. Thank you for the reply but its not about effectiveness. I put 2 non-matching pictures by mistake. The thing is, in the second picture, a lvl 85 sword is fused into an apparel twice. What happened is that the sword lost its STATS, but as can be seen, it still gives the same attack damage! Which means that its not about effectiveness; there is a bug where second fusion removes stats of the weapon/equipment. Also, yes I'm sure that client and server side files are matching. Quote Share this post Link to post Share on other sites
Onioni 58 Report post Posted January 13, 2019 (edited) 1 hour ago, saa0d said: Thank you for the reply but its not about effectiveness. I put 2 non-matching pictures by mistake. The thing is, in the second picture, a lvl 85 sword is fused into an apparel twice. What happened is that the sword lost its STATS, but as can be seen, it still gives the same attack damage! Which means that its not about effectiveness; there is a bug where second fusion removes stats of the weapon/equipment. Also, yes I'm sure that client and server side files are matching. What your sword and app id? Try to fused like death weapons or example lv65 unsealed with app ID 5000 - 5050~ some of those will it give same problem. And actually what is system messages and any Lua errors? Edited January 13, 2019 by Onioni Quote Download: Nightmare Demonic Helm Dimension Pirates Online files: get now New map Project: Flag PK Black Skin 3.1.3 for pko 1: Get now Share this post Link to post Share on other sites
saa0d 2 Report post Posted January 14, 2019 (edited) 16 hours ago, Onioni said: What your sword and app id? Try to fused like death weapons or example lv65 unsealed with app ID 5000 - 5050~ some of those will it give same problem. And actually what is system messages and any Lua errors? The thing is that I didn’t get any system messages except fusion success. i use Barbarossa knife and fork which I think should be above 5000 am not near my files now anyway so.. I will check when am back p.s: I also used normal apparel like crimson sword and azure sword Edited January 14, 2019 by saa0d Quote Share this post Link to post Share on other sites
Onioni 58 Report post Posted January 14, 2019 8 hours ago, saa0d said: The thing is that I didn’t get any system messages except fusion success. i use Barbarossa knife and fork which I think should be above 5000 am not near my files now anyway so.. I will check when am back p.s: I also used normal apparel like crimson sword and azure sword Anyway basic on files have fusion items 1-5000, apparels 5000-6k~ - 7k~ and 6~ - 7k~ up is non fusion items those items bug stats if fused them. Quote Download: Nightmare Demonic Helm Dimension Pirates Online files: get now New map Project: Flag PK Black Skin 3.1.3 for pko 1: Get now Share this post Link to post Share on other sites