opexone78 1 Report post Posted May 12, 2018 i like to know... how to change the texture and effect file for burger fairy (which is in the guide section)... cause the texture and effect file include in it same with mordo junior Quote Share this post Link to post Share on other sites
opexone78 1 Report post Posted May 16, 2018 anyone? pliss? Quote Share this post Link to post Share on other sites
Fisal Moha 21 Report post Posted May 21, 2018 open the files and change name inside Quote Share this post Link to post Share on other sites
opexone78 1 Report post Posted May 24, 2018 (edited) i had open the .par using hex editor .... got no clue what to change in it can you help me to make it? so berger fairy can be used without changing mordo junior texture Edited May 24, 2018 by opexone78 Quote Share this post Link to post Share on other sites
Home 50 Report post Posted May 24, 2018 I usually change a model texture, with NOTEPAD++ , dont even need hex edit, just search for the texture number like xxx.bmp and rename it with another texture number with same name length Quote Share this post Link to post Share on other sites
opexone78 1 Report post Posted May 25, 2018 Just now, Home said: I usually change a model texture, with NOTEPAD++ , dont even need hex edit, just search for the texture number like xxx.bmp and rename it with another texture number with same name length so... you mean by editing .par file using notepad++ and find .bmp file and rename it, it will work? Quote Share this post Link to post Share on other sites
Home 50 Report post Posted May 25, 2018 2 hours ago, opexone78 said: so... you mean by editing .par file using notepad++ and find .bmp file and rename it, it will work? Never tried with a effect, but with a model. However since effects can use lgo models, it should work, try to search things like .lgo, .tga or .eff inside the effect file with the nodepad++ Quote Share this post Link to post Share on other sites
opexone78 1 Report post Posted May 29, 2018 On 5/25/2018 at 4:29 PM, Home said: Never tried with a effect, but with a model. However since effects can use lgo models, it should work, try to search things like .lgo, .tga or .eff inside the effect file with the nodepad++ thx for the advise, it finally working Quote Share this post Link to post Share on other sites