deguix 65 Report post Posted October 27, 2017 (edited) This is what looks like if you change the source: GameServer: Just 1 line needs to be changed: String2KitbagTmpData initializes the temp inventory. Originally it's set to 16, but I set to defMAX_KBITEM_NUM_PER_TYPE, which is the definite maximum amount of items any inventory can contain (including bank - it's the default value for banks!). Max inventory can't be haxed easily: 22 different places it appear + some allocations. Client source requires no changes (only lua changes are necessary - as per guide). Edited October 27, 2017 by deguix 2 Quote Share this post Link to post Share on other sites
BlackBarba 22 Report post Posted February 3, 2018 great! how you find this stuff V3ctor? Quote Share this post Link to post Share on other sites
dragontechi 70 Report post Posted September 27, 2022 frmTempBag = UI_CreateForm( "frmTempBag", FALSE, 200, 232, 0, 0, TRUE, FALSE ) UI_ShowForm( frmTempBag, FALSE ) UI_AddFormToTemplete( frmTempBag, FORM_MAIN ) UI_FormSetIsEscClose( frmTempBag, TRUE ) UI_SetIsDrag( frmTempBag,FALSE) UI_SetFormStyle( frmTempBag,1) UI_FormSetHotKey( frmTempBag, ALT_KEY, HOTKEY_D ) --加载背景图片 imgBakTop = UI_CreateCompent( frmTempBag, IMAGE_TYPE, "imgBakTop", 200, 232, 0, 0 ) UI_LoadImage( imgBakTop, "texture/ui/tempbag.tga", NORMAL, 198, 232, 0, 0 ) --Title labTitle = UI_CreateCompent( frmTempBag, LABELEX_TYPE, "labTitle", 400, 150, 10, 5 ) UI_SetCaption( labTitle, "Temporary Bag") UI_SetTextColor( labTitle, COLOR_BLACK ) UI_SetLabelExFont( labTitle, DEFAULT_FONT, TRUE, COLOR_WHITE ) --创建关闭按钮 btnClose = UI_CreateCompent( frmTempBag, BUTTON_TYPE, "btnClose", 14, 14, 178, 3 ) UI_LoadButtonImage( btnClose, "texture/ui/PublicC.tga", 14, 14, 116, 175, TRUE ) UI_SetButtonModalResult( btnClose, BUTTON_CLOSE ) --创建物品表格 grdTempBag = UI_CreateCompent( frmTempBag, GOODS_GRID_TYPE, "grdTempBag", 184, 305, 7, 36 ) UI_SetGridSpace( grdTempBag, 4, 4 ) UI_SetGridContent( grdTempBag, 4, 4 ) UI_SetGridUnitSize( grdTempBag, 32, 32 ) UI_SetMargin( grdTempBag, 21, 4, 0, 0 ) scrollid = UI_GetScroll( grdTempBag ) UI_SetSize( scrollid, 11, 1 ) UI_LoadImage( scrollid, "texture/ui/PublicC.tga", COMPENT_BACK, 11, 1, 194, 13 ) id = UI_GetScrollObj( scrollid, SCROLL_UP ) UI_LoadButtonImage( id, "texture/ui/PublicC.tga", 11, 9, 166, 0, TRUE ) UI_SetSize( id, 11, 9 ) id = UI_GetScrollObj( scrollid, SCROLL_SCROLL ) UI_LoadImage( id, "texture/ui/PublicC.tga", COMPENT_BACK, 9, 43, 166, 10 ) UI_SetSize( id, 9, 43 ) id = UI_GetScrollObj( scrollid, SCROLL_DOWN ) UI_LoadButtonImage( id, "texture/ui/PublicC.tga", 11, 9, 166, 0, TRUE ) UI_SetSize( id, 11, 9 ) add the line to the client but I don't see the bar Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted October 25, 2022 Hello @dragontechi! Make sure that paths to textures are correct. Also check coordinates for textures, because my sample was for xDesign GUI, not for original one. 1 Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted December 11, 2023 On 3/19/2016 at 1:09 AM, V3ct0r said: How to increase temporary bag capacity In the guide I will show how to increase capacity of temporary bag from 16 up to 48 items. 1. Server Side Open GameServer.exe in any HEX-editor. Go to address: 0x000C0B0D - 1.36 GameServer.exe 0x000C809D - 1.38 GameServer.exe 0x0012E447 - 2.4 GameServer.exe Image for 1.38 GameServer.exe 1016 = 1610 0x10 it is capacity of temporary bag by default (16 in decimal). You can change it up to 48 items. Dec Hex ------------------- 24 items = 0x18 32 items = 0x20 40 items = 0x28 48 items = 0x30 Let's increase capacity to 32 items for example. So, you have to change 0x10 to 0x20: Then save GameServer.exe. Ok, now characters will be created with a temporary bag in 32 items by default. 2. Client Side You also have to increase temporary bag form in the client. You can add scroll bar (a) or stretch the form (b). a - form with scroll bar b - stretched form For example, I will show how to add scroll bar. Open main.clu (Client\scripts\lua\forms) and find scripts for frmTempBag. Add scroll bar: ----------------------------------------------------------------------- -- Temporary bag ----------------------------------------------------------------------- -- THERE IS SCRIPTS FOR Temporary bag FORM ... -- ADD SCROLL BAR scrollid = UI_GetScroll( grdTempBag ) UI_SetSize( scrollid, 11, 1 ) UI_LoadImage( scrollid, "texture/ui/xDesign/PublicC.tga", COMPENT_BACK, 11, 1, 194, 13 ) id = UI_GetScrollObj( scrollid, SCROLL_UP ) UI_LoadButtonImage( id, "texture/ui/xDesign/PublicC.tga", 11, 9, 166, 0, TRUE ) UI_SetSize( id, 11, 9 ) id = UI_GetScrollObj( scrollid, SCROLL_SCROLL ) UI_LoadImage( id, "texture/ui/xDesign/PublicC.tga", COMPENT_BACK, 9, 43, 166, 10 ) UI_SetSize( id, 9, 43 ) id = UI_GetScrollObj( scrollid, SCROLL_DOWN ) UI_LoadButtonImage( id, "texture/ui/xDesign/PublicC.tga", 11, 9, 166, 0, TRUE ) UI_SetSize( id, 11, 9 ) The result you can see above. That's all! Vector this still working?, i cant find the addres at hex-editor (gameserver 1.36) Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted January 9 On 12/11/2023 at 7:01 AM, StaffEN said: Vector this still working?, i cant find the addres at hex-editor (gameserver 1.36) Send your GameServer.exe please if still relevant. Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 9 1 hour ago, V3ct0r said: Send your GameServer.exe please if still relevant. https://file.io/KsCkUWqF27Ks i cant see the images in this topic, idk if those images explain some codes or something Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted January 10 22 hours ago, StaffEN said: https://file.io/KsCkUWqF27Ks i cant see the images in this topic, idk if those images explain some codes or something It says the file is deleted. Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 12 On 1/10/2024 at 10:43 AM, V3ct0r said: It says the file is deleted. https://mega.nz/file/0YxmgSZZ#sr6a2D7biJWNbcGXoO1XO425yzoGxGdfWbELe2CLDRU check this please Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted January 14 On 1/12/2024 at 8:44 AM, StaffEN said: https://mega.nz/file/0YxmgSZZ#sr6a2D7biJWNbcGXoO1XO425yzoGxGdfWbELe2CLDRU check this please Address is 0x000C809D. In your GameServer.exe the size of the temporary bag has been increased to 32 items: 20(hex) = 32(dec) 1 Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 14 but can be increased to 48, need to change 20 to 30, right?, and i was looking for the normal size, thats why i cant find that, thanks for your time Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted January 14 13 minutes ago, StaffEN said: but can be increased to 48, need to change 20 to 30, right?, and i was looking for the normal size, thats why i cant find that, thanks for your time That's right, you need to change 20 to 30. 1 Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 14 Thanks alot, ure god, have a nice one Quote Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 14 (edited) 59 minutes ago, V3ct0r said: That's right, you need to change 20 to 30. excuse me sir, another thing about tempo bag, theres some way to make an item to move items from inventory to tempo bag, or tempo bag like bank (to save those items)? Edited January 14 by StaffEN Quote Share this post Link to post Share on other sites
V3ct0r 2,145 Report post Posted January 15 18 hours ago, StaffEN said: excuse me sir, another thing about tempo bag, theres some way to make an item to move items from inventory to tempo bag, or tempo bag like bank (to save those items)? There is a function GiveItemX(), it works exactly the same as GiveItem(), but the only difference is that it adds the item to a temporary bag: Quote Some useful links / Полезные ссылки Tips for making a topic in 'Questions & Help' / Рекомендации по созданию тем в разделе "Помощь" Server Advertising Section Rules / Правила раздела "Реклама серверов" Available e-mail domains for registration / Допустимые e-mail домены для регистрации User groups / Группы пользователей User ranks / Звания пользователей "Broken" pictures on the forum / "Битые" изображения на форуме Beware of scammers! / Осторожно, мошенники! My developments / Мои разработки Mods for client and server / Моды для клиента и сервера PKOdev.NET website for Tales of Pirates Server / PKOdev.NET веб-обвязка для сервера Пиратии I do not provide any help in private messages and outside the forum. Use 'Questions & Help' section please. Thank you for understanding! Я не оказываю какую-либо помощь в личных сообщениях и вне форума. Пожалуйста, используйте раздел "Пиратия: Помощь". Благодарю за понимание! Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 15 7 hours ago, V3ct0r said: There is a function GiveItemX(), it works exactly the same as GiveItem(), but the only difference is that it adds the item to a temporary bag: Yes, iknow about the giveitemx, but i want to move the items from the inventory to the tempo bag, something like: if item x is in 2nd slot inventory then take amount of item id giveitemx amount of item id else systemnotice ("need to put some item on the 2nd slot inventory") end or something like that, i have the idea to make that function but didnt know how to make it work perfectly Quote Share this post Link to post Share on other sites
dragontechi 70 Report post Posted January 16 7 hours ago, StaffEN said: Yes, iknow about the giveitemx, but i want to move the items from the inventory to the tempo bag, something like: if item x is in 2nd slot inventory then take amount of item id giveitemx amount of item id else systemnotice ("need to put some item on the 2nd slot inventory") end or something like that, i have the idea to make that function but didnt know how to make it work perfectly look for the path \resource\script\MisSdk the file MissionSdk.lua look for a function like this elseif actions[i].func == GiveItem then PRINT( "ActionProc:GiveItem, p1 = , p2 = , p3 = ", actions[i].p1, actions[i].p2, actions[i].p3 ) local ret = GiveItem( character, npc, actions[i].p1, actions[i].p2, actions[i].p3 ) if ret ~= LUA_TRUE then PRINT( "ActionProc: GiveItem failed!" ) SystemNotice( character, "ActionProc: give character item failed!" ) return LUA_FALSE end and below place elseif actions[i].func == GiveItemX then PRINT( "ActionProc:GiveItemX, p1 = , p2 = , p3 = ", actions[i].p1, actions[i].p2, actions[i].p3 ) local ret = GiveItemX( character, npc, actions[i].p1, actions[i].p2, actions[i].p3 ) if ret ~= LUA_TRUE then PRINT( "ActionProc: GiveItemX failed!" ) SystemNotice( character, "ActionProc: giveX character item failed!" ) return LUA_FALSE end create an npc something like this or use this same one, the credits go to @Dan just make the modifications so that it can be sent directly to temp bag function beta_bracelet () Text( 1, "Transfer the bracelet to the temporary bag", JumpPage, 3) Text( 1, "Transfer the Handguard to the temporary bag", JumpPage, 4) Text( 1, "Transfer the Belt to the temporary bag", JumpPage, 5) InitTrigger() TriggerCondition( 1, HasItem, 6912, 1 ) TriggerAction( 1, TakeItem, 6912, 1 ) TriggerAction( 1, GiveItemX, 6912, 1, 4 ) TriggerAction( 1, JumpPage, 3 ) TriggerFailure( 1, JumpPage, 9 ) Talk( 3, "Exchange Bracelet into Bracelet Chest" ) Text( 3, "Exchange", MultiTrigger, GetMultiTrigger(), 1 ) --------------炮制醒神花茶 InitTrigger() TriggerCondition( 1, HasItem, 6913, 1 ) TriggerAction( 1, TakeItem, 6913, 1 ) TriggerAction( 1, GiveItemX, 6913, 1, 4 ) TriggerAction( 1, JumpPage, 4 ) TriggerFailure( 1, JumpPage, 9 ) Talk( 4, "Exchange Handguard into Handguard Chest" ) Text( 4, "Exchange", MultiTrigger, GetMultiTrigger(), 1 ) -------------------合成秘制奇异膏 InitTrigger() TriggerCondition( 1, HasItem, 6914, 1 ) TriggerAction( 1, TakeItem, 6914, 1 ) TriggerAction( 1, GiveItemX, 6914, 1, 4 ) TriggerAction( 1, JumpPage, 5 ) TriggerFailure( 1, JumpPage, 9 ) Talk( 5, "Exchange Belt into Belt Chest" ) Text( 5, "Exchange", MultiTrigger, GetMultiTrigger(), 1 ) Talk( 8, "Exchanger: Money first. This is what you wanted. Keep it well." ) Talk( 9, "You don't have the correct item, please check again." ) end Check the video if you don't understand something and remember to enter the ID of the item you want to send to the temp bag. I don't know if this is exactly what you are looking for. 1 Quote Share this post Link to post Share on other sites
dragontechi 70 Report post Posted January 16 16 hours ago, StaffEN said: Yes, iknow about the giveitemx, but i want to move the items from the inventory to the tempo bag, something like: if item x is in 2nd slot inventory then take amount of item id giveitemx amount of item id else systemnotice ("need to put some item on the 2nd slot inventory") end or something like that, i have the idea to make that function but didnt know how to make it work perfectly --[[ ----------------------------------------------------------------------------------------------- - Transferir ítem al Temp Bag mediante el slot escogido - Desarrollado por Techi para PKODev ----------------------------------------------------------------------------------------------- --]] -- Definir la tabla de ítems permitidos con sus nombres local allowed_items = { {id = 6912, name = "[Bracelet]", description = "Bracelet description"}, {id = 6913, name = "[Handguard]", description = "Handguard description"}, {id = 6914, name = "[Belt]", description = "Belt description"}, {id = 885, name = "[Belt]", description = "Belt description"}, -- Agregar más ítems según sea necesario } -- Función para enviar ítems al bolso temporal function SendItemsToTempBag(ignore, role, freq, time) local targetSlot = 47 -- Número de slot objetivo for _, item_info in ipairs(allowed_items) do local item_id = item_info.id local item_name = item_info.name -- Obtener el ítem en el slot local item_in_slot = GetChaItem(role, 2, targetSlot) local slot_item_id = GetItemID(item_in_slot) if slot_item_id == item_id then -- Eliminar el ítem al bolso temporal TakeItem(role, 0, item_id, 1) -- Enviar el ítem al bolso temporal GiveItemX(role, 0, item_id, 1, 4) -- Mostrar mensaje de envío BickerNotice(role, item_name .. " enviado al Temp Bag") return 1 end end end -- Agregar hook Hook:AddPostHook("cha_timer", SendItemsToTempBag) See which one suits you best. This one can now be modified for any type of item. Remember that items that have gems and things like that will be restored if they are added using the current method to the temp bag. It needs modifications so that it is delivered with the same statistics as I also had it, I would like to continue modifying it but I had to go to bed 1 1 Quote Share this post Link to post Share on other sites
StaffEN 5 Report post Posted January 17 Thanks alot man, both systems will help me alot, if someday u make modifications to transfer item with gems and those stuffs, and want to share it, that will help and ill appreciate it Quote Share this post Link to post Share on other sites
Andy 39 Report post Posted January 17 (edited) is this safe from DUPE? Edited January 17 by Andy 1 Quote Share this post Link to post Share on other sites
dragontechi 70 Report post Posted January 17 4 hours ago, StaffEN said: Thanks alot man, both systems will help me alot, if someday u make modifications to transfer item with gems and those stuffs, and want to share it, that will help and ill appreciate it @StaffEN I was having the same problem in my files and I never stopped to solve it but I'll let you know something. The first system is 100% safe since it is a simple npc but the second one I didn't have much time to test it because I did it in a while. Test first, it implements well. different methods 1 hour ago, Andy said: is this safe from DUPE? @AndyI am not sure about the 2nd method, it does not perform all the corresponding tests. As soon as I do it, I will confirm if you want to use it. Quote Share this post Link to post Share on other sites