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Game.exe Info

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Game.exe Info

 

screenshot_01.png

 

 

With this program you can view and edit the information in the game client executable file (Game.exe), which is necessary to launch it and connect to the server:

 

1) Startup parameter ("startgame");
2) Server port;
3) Game version that is sent in the login packet when connecting to the server;

4) ID of the game executable file in the PKOdev.NET mod loader system and build timestamp from the COFF header (read-only).

 

Only Game.exe version 1.3x is supported.

 

You can also view the build time and MD5 hash of any executable .exe file.

 

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Are you sure it's working fine?Because each game.exe I check (even a non modded one) says the same thing for me

Port:1640373

Version:1935605896

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30 минут назад, Simon сказал:

Are you sure it's working fine?Because each game.exe I check (even a non modded one) says the same thing for me

Port:1640373

Version:1935605896

Send to me this Game.exe


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Update. Fixed some issues. Now the program is console application.

 

Usage:

gameinfo <Path to Game.exe>

Example of output:

D:\Games\Tales of Pirates\system>gameinfo [4635]Game

===============================================
Game Info Program by V3ct0r from PkoDEV.NET
Version 1.1 (11.04.2017)
===============================================

Game.exe information:
* Startup param: !@%$abd.,
* Port: 4635
* Version: 136

 

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couldn't use it.¿how do i open and where?, by itself didn't do anything, and whe i open my CMD and put it there only  usage gameinfo <Path to Game.exe> appears, wonder what im missing

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@Graf, @cpworkerz

 

Hello friends!

Unfortunately I've lost the program and its source codes.


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Updated the program. Returned the graphical user interface, fixed incorrect reading of some versions of Game.exe and now, in addition to viewing, you can also edit parameters in Game.exe: startup parameter, version and port.

 

gameinfo.png

 

Download

 

 

@Graf, @Billie, @cpworkerz, @dominic363

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Program update 01/04/2022

 

+ The number of supported Game.exe has been increased;

+ Added output of Game.exe ID in the PKOdev.NET mod loader system and its build time (Build timestamp) from the COFF header of the executable file;

+ Added the feature to view the Build timestamp from the COFF header of any .exe file;

+ Added the feature to calculate the MD5 hash of any .exe file.

 

screenshot_01.png

 

Download


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On 1/5/2022 at 3:45 AM, V3ct0r said:

Program update 01/04/2022

 

+ The number of supported Game.exe has been increased;

+ Added output of Game.exe ID in the PKOdev.NET mod loader system and its build time (Build timestamp) from the COFF header of the executable file;

+ Added the feature to view the Build timestamp from the COFF header of any .exe file;

+ Added the feature to calculate the MD5 hash of any .exe file.

 

screenshot_01.png

 

Download

Can you share that game.exe files with me or can i actually change the build timestamp into a newer version and it still work well? lets say I change it from 13X_2 into 13X_3? or I can even reverse version it.

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Hello @kyleflow,

 

You can't change Game.exe version 13X_2 into 13X_3. They have different binary structure. Of couse, technically you change the build timestamp using  any HEX editor, but it won't work.


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